Andrew Brown
Andy Brown is the Features Editor of Gamesradar+, and joined the site in June 2024. Before arriving here, Andy earned a degree in Journalism and wrote about games and music at NME, all while trying (and failing) to hide a crippling obsession with strategy games. When he's not bossing soldiers around in Total War, Andy can usually be found cleaning up after his chaotic husky Teemo, lost in a massive RPG, or diving into the latest soulslike – and writing about it for your amusement.
Latest articles by Andrew Brown
Star Wars Outlaws didn't have the Red Dead Redemption-style depth I was looking for, but it's a huge improvement over Ubisoft's traditional open worlds
By Andrew Brown published
Opinion Opinion | Early comparisons to Rockstar's western didn't quite pan out, but that doesn't mean the door should be closed on future attempts
Baldur's Gate 3 Patch 7 doesn't change one bard's grisly fate, but I'm glad she's dead
By Andrew Brown published
Opinion Opinion | Sometimes, dead is better
The Black Ops 6 beta has turned me into a knee-shooting menace, and now I can't go back to Modern Warfare 3
By Andrew Brown published
Feature Opinion | Call of Duty: Carpet Burn has defied my expectations
Warhammer 40,000: Space Marine 2 review: "Raises the bar for all Warhammer adaptations"
By Andrew Brown published
Review
Mafia: The Old Country sounds like it will avoid repeating the series' biggest mistake, and I couldn't be happier
By Andrew Brown published
Opinion Opinion | Mafia's period piece drama isn't compatible with endless open-world trappings
Concord developers on making a unique hero shooter: "We were able to lean into things that no one else was doing, because we created problems for ourselves"
By Andrew Brown published
Interview Interview | Firewalk Studios takes GamesRadar+ through the process of making a game that stands out in a busy genre
Grisly cult management sim Worshippers of Cthulhu has confirmed an October release date, but devout fans can play a free demo now
By Andrew Brown published
Put your loyal cultists to work (or just sacrifice them) in this Lovecraftian city building sim
This explosive trailer for ZeroSpace is enough to catch the eye of any RTS or Mass Effect fan
By Andrew Brown published
Backers of this intriguing sci-fi RTS will be able to check out a closed beta this year
Some of Civilization 7's biggest changes worry me, but I've never been so excited to see what Firaxis is cooking
By Andrew Brown published
Opinion Opinion | Change is scary, but it's also the reason Civilization has stayed fresh for so long
After playing four hours of Kingdom Come: Deliverance 2, I'm sold on this deeply ambitious return to medieval Bohemia
By Andrew Brown published
Preview Preview | Henry's come to visit – but with war on his kingdom's doorstep, the stakes are higher than ever
I've been playing spooky Dead By Daylight spin-off The Casting of Frank Stone, and let me tell you: this Frank Stone fella seems like bad news
By Andrew Brown published
Preview Prepare for severed ears, gory deaths, and plenty of Fog
Thank Goodness You're Here is the funniest game I've played in years, even if it's packed with lies from Big Asbestos
By Andrew Brown published
Indie Spotlight Indie Spotlight | This is the side of England you won't get from Downton Abbey
I spent 23 hours in Dead Rising Deluxe Remaster, got very nostalgic for malls, and accidentally beat someone to death with a mannequin leg
By Andrew Brown published
Preview Capcom's remaster brings one of my favorite zombie games back to un-life with a fantastic visual overhaul and some much-needed quality of life upgrades
Within 10 minutes of killing Tyranids, Warhammer 40,000: Space Marine 2 has become my most-anticipated shooter of 2024
By Andrew Brown published
Preview Preview | Thrilling horde mechanics and an emphasis on melee make serving The Emperor a delight
As Baldur's Gate 3 hits its first anniversary, here's why we've poured a cumulative 3,550 hours into Larian's world-beating RPG
By Jasmine Gould-Wilson published
Feature Here's to 365 days of adventures in Faerûn – and the many yet to come
My Manor Lords town was horrifically destroyed, and now I know what it's like to be an AI faction in Civilization
By Andrew Brown published
Now Playing After watching my favorite settlement burn, I'm ready to renounce my warmongering ways
I'm having a blast in the Marvel Rivals beta, but it will take more than a cheeked-up Venom to escape Overwatch's shadow
By Andrew Brown published
Opinion Opinion | NetEase's hero shooter is fun, but will need to stand on its own two feet for a successful launch
11 years in Early Access has turned Project Zomboid into the ultimate survival sim, but I think the best is yet to come
By Andrew Brown published
Feature Life in Knox Country has become The Sims for anyone who likes removing ladders from swimming pools
I've found my strategy soulmate in Cataclismo, the new Starcraft-Lego mashup that proves defending is way more fun than attacking
By Andrew Brown published
Feature I've spent years turtling in strategy games, but Hooded Horses latest title is the first time I've felt encouraged to do so
I'm replaying Grand Theft Auto 4, and GTA 6 has a lot to learn from Liberty City
By Andrew Brown published
Feature Now is the perfect time to revisit Bellic Enterprises
Despite starting life as a Bloodborne parody, Nightmare Kart is one of the best free games you can play right now
By Andrew Brown published
Feature Indie Spotlight | Burn rubber and shoot your fellow motorists in the strangest racing game you'll play all year
I love the Steam Summer Sale, but end up with the same problem every single year
By Andrew Brown published
Opinion Opinion | It's one of PC gaming's best traditions, but it feels like something has changed in recent years
Dragon’s Dogma 2 and Dead Rising’s remaster prove that Capcom loves restricting players, and I’m the sicko who wants more
By Andrew Brown published
Opinion Opinion | Games can be much more fun with consequences, and Capcom knows that better than most
Shadow Of The Erdtree isn't "too hard" – Elden Ring just made us too comfortable
By Andrew Brown published
Opinion The expansion is certainly harder than the base game, but there are plenty of ways to gain the upper hand
Obsidian made Fallout: New Vegas in 18 months, but Avowed has taken the studio five years: "It's been a long development cycle"
By Andrew Brown published
Interview What goes into making one of this year's biggest RPGs? Time – lots of it – and a constant drive to let players do what they want, reveal the developers behind Avowed
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