Edge Staff
Edge magazine was launched in 1993 with a mission to dig deep into the inner workings of the international videogame industry, quickly building a reputation for next-level analysis, features, interviews and reviews that holds fast nearly 30 years on.
Latest articles by Edge Staff
Why double Mario forced Nintendo to change Super Mario 3D World
By Edge Staff published
Feature
Dead Space's toolbox of horrors is what makes the game great
By Edge Staff published
Game History
Edge 281: How Deus Ex Mankind Divided is rebuilding the action RPG
By Edge Staff published
Feature
How Shadow Moses sets the tone for all things Metal Gear Solid
By Edge Staff published
Feature
Batman's cape - How a cloak drew players into the cowl of Gothams protector
By Edge Staff published
Feature
Vlambeer's Rami Ismail on broadening gaming's cultural range
By Edge Staff published
Feature
Edge 280: In the studio with Guitar Hero Live, the next generation of music games
By Edge Staff published
Feature
Get Into Games 2015: Dare to be Digital BAFTA winners share game jam advice
By Edge Staff published
Feature
Edge 279: How Nintendo's Splatoon is reinventing the multiplayer shooter
By Edge Staff published
Feature
Edge GIG Challenge 2015: win a Unity licence, trips to Boston and Dare ProtoPlay
By Edge Staff published
Feature
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