Iain Harris
Iain joins the GamesRadar team as Deputy News Editor following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When not helping Ali run the news team, he can be found digging into communities for stories – the sillier the better. When he isn’t pillaging the depths of Final Fantasy 14 for a swanky new hat, you’ll find him amassing an army of Pokemon plushies.
Latest articles by Iain Harris

Elden Ring Nightreign director says it wasn't always a PvE battle royale game: "That's something that we tried and we thought it worked well, so it stuck"
By Iain Harris published
News Where we droppin'?

Playing Elden Ring Nightreign solo sounds like a bad idea to me, but the director says "you don't have to babysit one another" and "you can all go your different ways"
By Iain Harris published
News Y'all will play it solo anyway, won't you?

Everything announced at the PlayStation State of Play February 2025
By Rollin Bishop last updated
Recap All the PS5 reveals, announcements, and news out of the major showcase

Elden Ring Nightreign network test times – here's when you can play the beta
By Iain Harris published
News The beta for FromSoftware's next game runs from February 14 to February 17, but you can only play at these specific times

Elden Ring Nightreign launches this May, costs $40, and already has DLC cooking
By Iain Harris published
News The Elden Ring Nightreign release date is closer than expected

The director of Monster Hunter Wilds was sneaking around the beta: "There are players out there who'd have no idea to this day that they were actually playing with the director"
By Iain Harris published
News Thankfully, it was all for a good cause

Monster Hunter Wilds feels more like a traditional RPG, but the director says that just sort of happened: "It was a natural outcome of our other decisions that hopefully makes sense"
By Iain Harris published
News Director Yuya Tokuda says Wilds makes sense for how Capcom wants to tell its story

After 3 years of playing Final Fantasy 14 "almost every single day," series creator Hironobu Sakaguchi reckons the MMO "might be the game that I've played the most in my life"
By Iain Harris published
News Happens to the best of us

Elden Ring Nightreign's map will sometimes see "large-scale changes" to terrain including procedurally appearing volcanos, forests, and yes, swamps
By Iain Harris published
News The FromSoftware tradition lives on

Zelda and Star Fox veteran says the Nintendo Switch has been a global success, but thinks the House of Mario still has "something" up its sleeve for the Switch 2
By Iain Harris published
News All eyes on the Nintendo Switch 2 Direct in April

As PSN outages subside, Capcom is extending the next Monster Hunter Wilds open beta for an extra day as the "test period was cut short"
By Kaan Serin published
News And Sony's giving away five days of PS Plus for all existing members

Elden Ring Nightreign went roguelike as the focus was "condensing" the RPG experience down, not because FromSoftware was "chasing a trend"
By Iain Harris published
News That said, FromSoftware "never really held the stance 'let's absolutely not do anything that other companies are doing'"

Legendary Zelda dev "wasn't too pleased" about working on A Link to the Past as it robbed his enjoyment of playing the finished game: "I still really don't want to play that game"
By Iain Harris published
News Don't ask former Nintendo artist Takaya Imamura about A Link to the Past

"It can't start in a way that just feels crappy": Avowed devs are turning to animation to solve an RPG "challenge" of offering a sense of progression without sacrificing a strong start
By Iain Harris published
News "The challenge in RPGs is we want you to feel this progression throughout the game"

Forza Horizon 5 is the latest Xbox game to make the leap to PS5, and it's launching this spring with all of the same content and DLC
By Iain Harris published
News There's also a new update called Horizon Realms coming to all platforms

Final Fantasy 7 Rebirth's award-winning Aerith actor once worried she wasn't "cut out" for the role, but was reassured by a co-star that Square Enix "cast you for a reason"
By Iain Harris published
News "That just opened up a whole new world for me"

As Metroidvania fans lament Ori dev's plan to work on its Souls-like for another 5 years at least, CEO says "we just had a call with Microsoft a few days ago" and "let's see what'll happen"
By Iain Harris published
News Moon Studios CEO Thomas Mahler previously said the studio plans to work on No Rest for the Wicked for 5-to-10 years

Helldivers 2 creative director announces a sabbatical after 11 years of grind, immediately starts a game jam that "wasn't that great" in the end
By Iain Harris published
News "Sometimes, you've just got to reconnect with yourself and your bros"

"There are mods that could shock some players": Final Fantasy 7 Rebirth director agrees mods "breathe life" into games like Fallout and Skyrim, but says please keep it clean
By Iain Harris published
News Naoki Hamaguchi "wasn't trying to tell people not to use mods," but does suggest researching what you download

Assassin's Creed Shadows censored to comply with Japanese ratings, almost 1 year after an EA exec complained Stellar Blade got away with what the Dead Space remake didn't
By Iain Harris published
News To gore, or not to gore

Phil Spencer isn't ruling out Xbox exclusives like Starfield making the jump to other platforms: "There is no reason for me to put a ring fence around any game"
By Iain Harris published
News "To keep games off of other platforms, that's not a path for us. It doesn't work for us"

Everything announced at the Xbox Developer Direct 2025
By Rollin Bishop last updated
NEWS All the new details on Doom: The Dark Ages, Clair Obscur: Expedition 33, South of Midnight, and Ninja Gaiden 4

Big Preview: Assassin's Creed Shadows – Exclusive access and hands-on impressions with the huge open world Japan's impressive stealth and combat
By Oscar Taylor-Kent published
Big Preview Visiting Ubisoft Quebec, we report back with hours of gameplay and time spent with the devs to deep-dive into the hotly anticipated Assassin's Creed Shadows
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