Jesse Vitelli
Jesse is a freelance games journalist with almost a decade of experience. He was the Associate Editor at Prima Games for three years and then moved into the world of freelancing where you might have seen his work at the likes of Game Informer, Kotaku, Inverse, and a few others. You can find him playing the critically acclaimed MMORPG Final Fantasy XIV or whatever hot new multiplayer game his friends are playing.
Latest articles by Jesse Vitelli
Dying Light: The Beast dev says the smaller spinoff is a dream game that "remotivated us to work" on the Dying Light series
By Jesse Vitelli published
News Director Tymon Smektala talks about the DLC turned standalone title
Ghost of Yotei gives you guns and swords this time, and the devs want to avoid the "repetitive nature" of some open-world games
By Jesse Vitelli published
News Bringing a gun to a sword fight
Dragon Age: The Veilguard only carries over 3 decisions from Inquisition, but luckily your romance option is one of them
By Jesse Vitelli published
News Never forget your one true love
The Nier Automata devs are thrilled to be part of Stellar Blade: "We will gladly say yes to anything for money"
By Jesse Vitelli published
News Cash rules everything around machines
Nintendo had a 9-day Zelda "boot camp" with devs "working from morning until night" to figure out what the heck they were going to do with Echoes of Wisdom
By Jesse Vitelli published
News Protecting Hyrule from inconsistency
New Monster Hunter Wilds trailer reveals 3 more new monsters including the apparent flagship, and also fishing if you need a bit of a break
By Jesse Vitelli published
News More monsters more problems
Tears of the Kingdom coach recreates the Olympic decathlon in Hyrule to force Link to compete and find out if Zelda's hero could take home the gold
By Jesse Vitelli published
News Leveling stamina pays off
Steam's chillest new city-builder pushed to its limits with 30-hour recreation of Lord of the Rings' Rivendell
By Jesse Vitelli published
News What do your elf eyes see
Noted Warhammer sicko Henry Cavill is loving Space Marine 2, and like many players can't beat it on the highest difficulty – "which I love"
By Jesse Vitelli published
News Superman and Geralt wish they had Cavill's true heart
Stardew Valley creator explains that releasing 1.6 update on PC first was to avoid "critical bugs," but "never intended for the delay to be this long"
By Jesse Vitelli published
News Not the types of bugs found in the mines
Breath of the Wild's most notorious shrine exploit was key for Echoes of Wisdom, series producer says: "If this kind of solution isn't allowed, then it's not fun"
By Jesse Vitelli published
News Games can be fun, as a treat
Dragon Ball: Sparking Zero voice actor says they "spent a full year recording" the game, which makes sense given that it has 182 playable characters
By Jesse Vitelli published
News That's a lot of Krillin murder
PUBG creator says his massive new open-world game is like "building a Holodeck" where players can "create whatever experience they want"
By Jesse Vitelli published
News Project Artemis is only the beginning
Dev of French JRPG that stunned at the Xbox Showcase "not hiding" influence of Persona and Final Fantasy 8, 9, and 10, but wants to "find our own direction"
By Jesse Vitelli published
News Clair Obscur: Expeditions 33 is carving its own path
10 years later, the Monster Hunter-style action-RPG Freedom Wars is finally escaping Vita jail with a PS5 and Switch remaster
By Jesse Vitelli published
News Freedom Wars Remastered is coming to PS5, Switch, and PC in January
Kingdom Hearts and Final Fantasy veteran says he started making hot characters after a friend said he didn't want to be "ugly" in games, and then never stopped
By Jesse Vitelli published
News Tetsuya Nomura thinks back on a crucial high school memory
Baldur's Gate 3 devs love the Ultima RPGs, and boss Swen Vincke says "never say never" on Larian reviving the series
By Jesse Vitelli published
News So you're saying there's a chance
Skyrim and Starfield veteran says it's "almost impossible" for The Elder Scrolls 6 to meet expectations
By Jesse Vitelli published
News It's a high bar to clear
This new FPS is like Vampire: The Masquerade - Bloodlines meets Borderlands and we can't wait to sink our teeth into it
By Jesse Vitelli published
News Trust could be your new obsession
GTA Online gets the anti-cheat support on PC it's sorely needed for the last 9 years, but Steam Deck players are paying the price
By Jesse Vitelli published
News Public lobbies are so back
Indie dev removes fall damage from their 6-player city builder "because it's annoying" and also because their mom said they can't
By Jesse Vitelli published
News Overthrown is changing the game
Core Keeper dev celebrates going "from being called a 'fat nerd' as a child, to making maps for Heroes 3 and WarCraft 3, to now having a game that has more than 3 million players"
By Jesse Vitelli published
News You never know what might happen
Concord died with a perfect 69 players holding its Platinum Trophy, but a surprise 70th just came out of nowhere to make it less nice
By Jesse Vitelli published
News Still nice, just not as
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