Jordan Gerblick
After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick
Steam's turn-based RPG sale slashes prices on some of my favorite games ever, and unfortunately for my wallet, great games I haven't played too
By Jordan Gerblick published
news Dragon Quest 11, XCOM 2, and Darkest Dungeon are among many heavily discounted turn-based games
After John Wick and Game of Thrones got their own indie games, indie publisher Devolver starts new label with a "new approach to licensed games"
By Jordan Gerblick published
news Big Fan Games is going all-in on game adaptations of existing franchises
Dragon Age veteran crunches the numbers on Concord's reported $400 million cost: "A project that is in trouble can get really big in an effort to get it over the finish line"
By Jordan Gerblick published
News "Did it cost 400 million dollars? I'm not sure, I think we can make it plausible that it did"
"The merciless survival roguelite turn-based city builder" is coming to Nintendo Switch next month after earning 95% positive reviews on Steam
By Jordan Gerblick published
news Dotage released right about a year ago on Steam
Hours after releasing their horror zookeeping sim, indie dev reveals a "secret": There are "23 storylines that lead to different endings"
By Jordan Gerblick published
news Zoochosis packs some serious replay value
Solo indie dev behind hit city builder says devs should have more room for failure because "your first game always fails" and "their 10th game might be the next AAA studio"
By Jordan Gerblick published
news Bulwark Evolution: Falconeer Chronicles creator Tomas Sala says supporting indies is "investing in the next generation of the industry, so that there's something new in 20 years"
Dragon Age: The Veilguard director reckons he could write the base for 5 more games "in a couple of weeks because I'm always thinking about Dragon Age"
By Jordan Gerblick published
news Dragon Age: The Veilguard creative director John Epler is ready for more
Starfield DLC release time - The countdown to Shattered Space is on, here's when it unlocks in your region
By Jordan Gerblick published
News The first Starfield DLC is nearly here
"The father of PlayStation" says everyone at Sony thought the PS1 would fail when it was first pitched
By Jordan Gerblick published
news "Nobody believed that we would be successful, even within Sony"
Xbox boss Phil Spencer gets his hands on the PS5 Pro: "The X button's in the wrong place"
By Jordan Gerblick published
news Phil Spencer holding a DualSense is the most surreal thing you'll see today
Hideo Kojima says "I can't die until then" as he signs with Hollywood agency and reveals "third phase" of his indie studio "is movies and anime"
By Jordan Gerblick published
news Kojima Productions will eventually expand into multimedia
9 months after their not-MMO died and tanked their studio, The Day Before devs are "asking for a second chance" with a new crowdfunded game that's "free from embellishments"
By Jordan Gerblick published
news Fntastic 2.0 is "the same people" who made The Day Before, and yes, it sounds like it still has volunteer employees
A 12-year arc of The Simpsons comes to a close as EA shuts down city builder The Simpsons: Tapped Out after 308 updates, 831 characters, and 1,463 questlines
By Jordan Gerblick published
news The Simpsons: Tapped Out is officially tapping out
Dragon Age: The Veilguard, Assassin's Creed Shadows, Resident Evil devs tout PS5 Pro benefits - and a lot of them are still talking about using a Performance Mode
By Jordan Gerblick published
news Many PS5 Pro games will still have quality and fidelity modes despite Sony's messaging
God of War Ragnarok's PSN bypass mod has been pulled because it "got too much attention" and its creator wanted to avoid "potential threats" from Sony
By Jordan Gerblick published
news The mod let you skip right past the PSN linking requirement for God of War Ragnarok on PC
Ubisoft CEO says "our goal is not to push any specific agenda" amid "polarized comments" circling Assassin's Creed Shadows
By Jordan Gerblick published
news Yves Guillemot just won't let this go
Ubisoft says Assassin's Creed Shadows is "the most ambitious entry in the franchise" and was delayed last-minute because "we really want to make sure execution is flawless"
By Jordan Gerblick published
News The delay apparently cost Ubisoft "around 20 million" euros
Helldivers 2 lead says the game's balance problems were "a leadership issue more than anything" and the new buff patch was made by "the same people" who made the nerfs
By Jordan Gerblick published
News Johan Pilestedt says Helldivers 2's low moments are due to a lack of cohesion in the studio
Following Concord's shutdown, the hero shooter's director is reportedly stepping down and taking on a "support role" as some Firewalk devs fear mass layoffs
By Jordan Gerblick published
news A new report says staff at Firewalk are in "limbo"
Dragon Ball: Sparking Zero full roster at launch will include 182 fighters with 20 Gokus, 15 Vegetas, and naturally, just one lonely Krillin
By Jordan Gerblick published
News "Goku Mini" from Dragon Ball Daima is a pre-order bonus
Early Dragon Age: The Veilguard impressions call it a "comeback" for BioWare, a "definite GOTY contender", and the series' "Mass Effect 2 moment"
By Jordan Gerblick published
News Sounds like BioWare is back, baby
God of War Ragnarok's PC port is getting two new features before the PS5 version, and one of them stops companions from spoiling puzzles
By Jordan Gerblick published
News At long last, you can make puzzle hints appear less frequently
It's official: Palworld has been Nintendo'd as The Pokemon Company files lawsuit against Pocketpair for infringing "multiple patent rights"
By Jordan Gerblick published
News It was only a matter of time
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