Retro Gamer Team
Retro Gamer is the world's biggest - and longest-running - magazine dedicated to classic games, from ZX Spectrum, to NES and PlayStation. Relaunched in 2005, Retro Gamer has become respected within the industry as the authoritative word on classic gaming, thanks to its passionate and knowledgeable writers, with in-depth interviews of numerous acclaimed veterans, including Shigeru Miyamoto, Yu Suzuki, Peter Molyneux and Trip Hawkins.
Latest articles by Retro Gamer Team
The making of The 7th Guest: "A lot of people thought what we were doing was impossible"
By Martyn Casserly, Retro Gamer Team published
Feature Tales from the Retro Crypt – Chapter Two
The making of Stephen King's The Mist: "It's kind of hard for a text adventure to be scary"
By Martyn Carroll, Retro Gamer Team published
Feature Tales from the Retro Crypt – Chapter One
How Star Wars: Rebel Assault overcame "countless challenges" to pave the way for future Star Wars games
By Heather Wald, Retro Gamer Team published
News Lead Star Wars: Rebel Assualt coder Vince Lee talks to Retro Gamer
The making of Yoshi's Island – How Nintendo delivered a sensational successor to Super Mario World
By Nick Thorpe, Retro Gamer Team published
Feature 25 years on from release, game directors Takashi Tezuka and Shigefumi Hino discuss the making of a true classic
A new Empire Strikes Back documentary is heading your way
By Retro Gamer Team published
News Retro Gamer team will take part in huge celebatory live stream
Alan Sugar tells Retro Gamer his plans to create an Amstrad museum
By Retro Gamer Team published
News The Apprentice UK host chats about his plans to preserve his computers
Celebrate the 80s and the return of Retro Gamer in stores with issue 208
By Retro Gamer Team published
News Retro Gamer is back with an issue dedicated to the '80s
The making of Star Wars Episode 1: Racer – How a sneak peek at prototype podracers inspired this memorable Star Wars racing game
By Rory Milne, Retro Gamer Team published
Feature From secret concept art to release, the Shadows of the Empire team reflect on the making of this classic Star Wars game
Why the PC Engine CoreGrafx Mini is a must for Retro Gamers
By Retro Gamer Team published
News Retro Gamer will review the throwback console in their next issue
John Romero on Half-Life 2: "I believe any FPS developed after Half-Life 2 was influenced by it"
By Retro Gamer Team published
News Retro Gamer 206, which is now on sale, explores the development of the Half-Life series
Subscribe to Retro Gamer magazine for only £3 / $3 an issue
By Retro Gamer Team published
Subscribe Today Save money and have the world's best retro gaming magazine delivered to your home, phone or tablet every month
Final Fantasy 7 – how Square made one of the most important and influential RPGs of all time
By Sam Roberts published
Feature Director Yoshinori Kitase and art director Yusuke Naora reflect on the creation of Final Fantasy 7
What makes Super Mario games so magical? Developers pay tribute to Nintendo's platform icon
By Retro Gamer Team published
News Developers, including John Romero, Derek Yu and Chris Sutherland, pay tribute to the platform superstar in the new issue of Retro Gamer magazine
Star Wars: Knights Of The Old Republic - how Mass Effect developers Bioware made the most influential Star Wars game
By Retro Gamer Team published
Feature Former Bioware developers reveal the inside story of the epic Xbox sci-fi RPG in the new issue of Retro Gamer magazine
Super Mario World 2: Yoshi's Island - how Nintendo made the 'perfect' sequel to the best platformer ever
By Retro Gamer Team published
Making Of Nintendo's Takashi Tezuka and Shigefumi Hino look back on the development of Super Mario World 2, where the Super FX chip and a risky 'hand drawn' style pushed the limits of 16-bit gaming
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