Avowed
Latest about Avowed
Avowed shares a universe with Obsidian RPG Pillars of Eternity, but OG director Josh Sawyer isn't on it as he was "burned out" and didn't want to be an "overprotective parent"
By Kaan Serin last updated
News "I don't care. It's not mine. It was never mine"
Avowed devs compared notes with Baldur's Gate 3 to make "mercurial" companions with "distinct personalities"
By Dustin Bailey published
News "I want to take a lot from that and compare that to what we've been doing with companions"
Xbox is giving Avowed room to breathe by delaying it until February 2025, but what this RPG really needs is a stage to shine on
By Josh West published
Opinion Opinion | Avowed looks great, but Xbox is running out of time to properly define this upcoming exclusive
Xbox officially delays Obsidian's Avowed to February "to give players' backlogs some breathing room"
By Jordan Gerblick published
News The Avowed delay gives more room for other Game Pass drops to shine, and vice versa
Avowed reportedly delayed to early 2025 as Xbox moves the Obsidian RPG out of the way of Stalker 2
By Dustin Bailey published
News Avowed is apparently "in good shape"
You can't romance your Avowed companions because Obsidian didn't want the RPG's platonic relationships to suffer
By Ali Jones published
News No fish guy bf
"It's a very hard thing to do well": Obsidian tips its hat to Baldur's Gate 3 co-op, but says Avowed will focus on the single-player RPG experience you expect
By Jordan Gerblick published
News Obsidian fans expect "a really well-developed story, meaningful choices and consequences, and the ability to be the agent of change in the world"
Avowed devs were always going to fix the RPG's combat, but mixed feedback made it clear that polishing it up had become "a big deal"
By Kaan Serin published
News Obsidian pushed it up the To-Do list
Obsidian made Fallout: New Vegas in 18 months, but Avowed has taken the studio five years: "It's been a long development cycle"
By Andrew Brown published
Interview What goes into making one of this year's biggest RPGs? Time – lots of it – and a constant drive to let players do what they want, reveal the developers behind Avowed
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