Bugsnax may not be scary, but it's still one of the most unsettling games I've played all year

Bugsnax
(Image credit: Young Horses)

I first experienced Don't Hug Me I'm Scared in the same fashion that I'm sure many others have; through a friend who's quite comfortable with condemning their entire social circle to weeks of sleepless nights. This particular friend was a university roommate, who decided to pop the web series' first episode onto our living room TV one evening without context. 

The initial reactions were, naturally, mild bemusement and bewilderment, before quickly transitioning into nervous laughter, until a collective sense of primordial discomfort cast a permanent shadow over the entire atmosphere. The laughter continued for a short while once the credits had rolled, but when all was said and done, it was the show's existential horror that lingered in our minds as we dispersed to our separate bedrooms that night. 

If you haven't watched Don't Hug Me I'm Scared, I'm not sure I'd recommend doing so, but let's just say that the show masterfully plays with our perception of something deeply unsettling percolating behind the surface of live action children's TV, especially when puppets are involved.

Bugsnax

(Image credit: Young Horses)

Its invocation of that tonal disconnect has stayed with me ever since, and so when the Bugsnax reveal trailer first appeared during the PS5 showcase, depicting muppet-like creatures seemingly malforming themselves by gorging on living fast food critters (all to the backdrop of a catchy Kero Kero Bonito tune, no less), you could say I was suspicious of what I was looking at. 

I wasn't the only one. Plenty of onlookers theorized that what appeared to be a bright and breezy getaway to Snacktooth Island would actually turn out to be a sinister horror game in disguise. Young Horses at the time denied this, though studio co-founder Philip Tibitoski did tease that there was indeed "something a little bit deeper behind" the game's surface.

Now that it's finally here, however, it turns out that Bugsnax really is, at face value, a game about catching bugsnax. There's no jump scares. No harrowing chase sequences. Not even a single drop of blood. And yet, despite it all, Bugsnax somehow manages to be just as unnerving as many of us were predicting. 

What happens on Snacktooth Island…

Bugsnax

(Image credit: Young Horses)

"Trying to integrate with this commune made me feel like Florence Pugh amidst the Hårga"

Bugsnax channels the same dark chaos energy as the Saturday morning shows that were supposed to entertain you as a child, but instead left you scarred for life. Thomas the Tank Engine, Mr. Blobby, Pinky and Perky… you know the ones.

While everything seems bright and dandy at a surface level throughout your time on Snacktooth Island, a palpable stink of dread wafts in the background of all your interactions with its residents. It's rumoured that one of the Grumpus' is a cannibal. Another will continually take photos of you behind your back. 

Though they present themselves as mostly polite and civil in conversation, trying to integrate with this commune made me feel like Florence Pugh amidst the Hårga – only this time it seemed I was more likely to become their next snack of choice than the annual May Queen. 

The music doesn't help, either, with Bugsnax's synth-pop soundtrack warping its otherwise lethargic melodies with gnarled distortion effects. It's just one more piece of evidence to suggest that, for all its paradisiacal qualities, Snacktooth Island is one long psychoactive trip that could turn foul at any minute.

Bugsnax

(Image credit: Young Horses)

Bugsnax's story mirrors its dual tones of light and dark, too, at least to an extent. As you continue to feed the Grumpus' – slowly transforming their limbs, faces, and eventually entire bodies into manifestations of their diet – you can't but wonder whether these titular bugsnax are causing more harm than good, changing the very essence of who they are.

Of course, without going into spoilers, Bugsnax's ending does indeed offer a revelation to that central mystery, but it's almost too on-the-nose to satisfy our suspicions about this strange, off-kilter world. Instead, the journey to that climax, and its undercurrent of Lynchian surrealism, remains far more effective at getting under the skin than the bombshell reveal itself.

I thus left Snacktooth Island still unsure about what I had seen, and wondering whether I had only really scratched the surface of its true nature. Like all great horror, it's fear of the unknown that proves the strongest drug. 

I still don't know whether the unsettling body horror and ambiguous unease of Bugsnax was an intentional design choice on Young Horses' part, but the studio certainly achieved it either way. Either that, or I should probably speak to a psychologist about my fear of puppets. 

For more, check out all the PS5 launch games to check out this Holiday, or watch the video below for our full Assassin's Creed Valhalla review below. 

Alex Avard

I'm GamesRadar's Features Writer, which makes me responsible for gracing the internet with as many of my words as possible, including reviews, previews, interviews, and more. Lucky internet! 

Read more
A crew member in Mouthwashing sat on the floor holding herself
"This is incredibly rare": How Mouthwashing quietly became 2024's breakout horror hit
Nightmare Before Christmas: Oogie's Revenge PS2 screenshot of Jack and Soul Robber
I'm fed up of pretending The Nightmare Before Christmas: Oogie's Revenge isn't a Christmas game, and a hauntingly good one at that
The clip selection screen in Immortality, highlighting a clip of Marrisa Marcel with the director of Ambrosio
"Part of the genesis of Immortality was the three years I spent making a Legacy Of Kain game that got cancelled": Sam Barlow on the making of his "interactive movie"
Indiana Jones and the Great Circle
Indiana Jones and the Great Circle has a survival horror surprise that echoes Cyberpunk: Phantom Liberty's – and I loved every second
A screenshot of the announcement trailer for Hello Kitty island Adventure, with all the characters waving
Hello Kitty Island Adventure is the latest example of how cozy games are secretly pretty dark at their core
The Order: 1886 screenshot of Galahad standing with Igraine and Lafayette
I finally played The Order: 1886 for its 10-year anniversary, and I can't help but wonder where a scrapped sequel could have gone
Latest in Adventure
Pokemon Go players brace for the worst as Niantic is sold off for $3.5 billion: "This game is entering its death knell"
Pokemon Go player trying to catch a Croagunk
Pokemon Go developer Niantic is being bought for $3.5 billion, CEO says it'll help its games be "'forever games' that will endure for future generations"
Lapras seen in the Pokemon anime.
Former Pokemon world champ uses a "stupid strategy" that "should never work" to transform a Lapras into an OHKO machine so powerful it can even take out enemies in alternate dimensions
Minecraft Diamond Armor
Minecraft Pocket Edition got its name because one of its devs was a big "Nintendo nerd" who wanted to pay homage to the Game Boy Pocket
an ai chatbot plays a modded verion of pokemon red and jumps down a ledge to talk to an npc
An AI's mission to 'teach' itself Pokemon Red is going as well as you think - after escaping Cerulean City after tens of hours, it went right on back
Pokemon Legends Z-A screenshot showing Mega Charizard
Pokemon Legends Z-A's visuals aren't "great" say former Nintendo marketing leads, but hope Switch 2 could allow Game Freak to "go back to the drawing board" and add more detail to future RPGs
Latest in Features
Key art for Assassin's Creed Rogue Remastered showing Shay Patrick Cormac in a black and red outfit that's a cross between Assassin and Templar armor, with his ship The Morrigan behind him
Assassin's Creed Shadows can wait – I spent 40 hours mopping up the map in the one game in the series everyone skipped
Avowed screenshot showing a corpse-like figure's face with glowing purple mushroom/spore growths
I thought I was going evil in Avowed, but one quest changed everything I thought I knew about morality in this RPG
Yakuza 0
10 years on, Yakuza 0 is still one of the strongest entry points to a franchise ever made
The Witcher 3 screenshot of Geralt
Avowed and Kingdom Come: Deliverance 2 tap into the same thing that makes The Witcher 3 so compelling – and it's something I'm always looking for in RPGs
Marvel Rivals Spider-Man
Spider-Man has become every Marvel Rivals player's worst nightmare
The Iron Mask
The 32 greatest swashbuckler movies ever made