Cyberpunk 2077 Human Nature quest and how to get your car back
How to get back your car - or a new replacement car - as part of the Cyberpunk 2077 Human Nature quest
The Cyberpunk 2077 Human Nature job kicks in when your car is hit by a Delamain vehicle, before being transferred to a nearby garage but won't be ready to collect for a while. You'll need to kill time in-game while these repairs are taking place, after which your ride is returned to you, though while it's out of action you can also try to grab another car to drive and tide yourself over. Unfortunately, unless you've already struck it rich somehow and have a stack of eddies at your disposal, then it's going to be difficult to acquire a new ride while you wait for yours to be fixed, so here's some advice about the best way to get your car back.
Cyberpunk 2077 Delamain core | Where to find Grimes in Cyberpunk 2077 | Cyberpunk 2077 NetWatch Agent | Cyberpunk 2077 Brigitte chip decision | Cyberpunk 2077 Disasterpiece | Cyberpunk 2077 kill Grayson | Cyberpunk 2077 tarot cards | Cyberpunk 2077 Hideo Kojima cameo | Cyberpunk 2077 Dream on
How to get your car back in Cyberpunk 2077
If you're waiting to get your car back in Cyberpunk 2077, you can try and speed up that process by skipping in-game time. There's an option in the main menu where your map and inventory etc is listed, in the bottom left-hand corner. But, multiple users are reporting that this doesn't actually help.
Instead, make sure to start the Delamain Tune Up Side Job, as this will actually make sure the AI actually starts repairs on your car.
You can also pick up the Heroes Side Job, which involves calling Jackie's mother - Mama Welles - to check in on her. If you sent Jackie's body home, or left it in the car while you spoke to Dex, this will open up a lovely mission where you attend Jackie's funeral. If not, Jackie's mum will just message you a few times. Either way though, completing the Heroes Side Job will earn you Jackie's bike, which is super helpful while you're without your car.
How to call your car in Cyberpunk 2077
Once you've got your car back, you can always call it to your location wherever you are just by tapping V or right on the D-Pad for our pad-using pals. If you hold that button down instead, you'll bring up the full list of the vehicles in your possession right now, and be able to call any of them to you at will.
Of course, it's worth remembering that you can't keep Cyberpunk 2077 cars that you steal, but you can pinch them at will if you've got the required skills.
Cyberpunk 2077 The Pickup | How to free brick in Cyberpunk 2077 | Cyberpunk 2077 The Information braindance | Should you cut Dex out in Cyberpunk 2077? | Cyberpunk 2077 Happy Together | Cyberpunk 2077 The Gig | Should you punch Fingers in Cyberpunk 2077? | Cyberpunk 2077 Angel or Skye | Cyberpunk 2077 interrogate Woodman
© GamesRadar+. Not to be reproduced without permission.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Sam Loveridge is the Global Editor-in-Chief of GamesRadar, and joined the team in August 2017. Sam came to GamesRadar after working at TrustedReviews, Digital Spy, and Fandom, following the completion of an MA in Journalism. In her time, she's also had appearances on The Guardian, BBC, and more. Her experience has seen her cover console and PC games, along with gaming hardware, for a decade, and for GamesRadar, she's in charge of the site's overall direction, managing the team, and making sure it's the best it can be. Her gaming passions lie with weird simulation games, big open-world RPGs, and beautifully crafted indies. She plays across all platforms, and specializes in titles like Pokemon, Assassin's Creed, The Sims, and more. Basically, she loves all games that aren't sports or fighting titles! In her spare time, Sam likes to live like Stardew Valley by cooking and baking, growing vegetables, and enjoying life in the countryside.
After 7 years, a forgotten Team Fortress 2 taunt is in the spotlight as the ultimate meme expression of FPS dominance: "You either Yeti cancel or the Yeti cancels you"
Half-Life 2: Episode 3 never happened because Valve lead Gabe Newell thought just “pushing the story forward” wasn’t a good enough reason to make a game