Recent News
Latest Updates
Capcom layers new ideas on top of classic concepts to create Edge 378’s cover game, Street Fighter 6
By Edge Staff published
News “Combining veteran developers with newcomers who have fresh ideas has produced a balance of the old and the new.”
Beyond Dead Space: survival horror mutates into a terrifying new form in E377’s cover game, The Callisto Protocol
By Edge Magazine last updated
News “How about a prison on a planet – a prison where you can’t escape. That’s gotta be really scary, right?”
Hyenas is inspired by Apex Legends, but the dev never wanted it to be a battle royale game
By Anne-Marie Ostler published
news "We didn't want to compete on other people's terms"
Legend of Zelda: Spirit Tracks was a flawed series entry that shined a long-overdue spotlight on its title character
By Abbie Stone last updated
Feature If you're hoping that Zelda gets a more prominent role in Breath of the Wild 2, you really should give this DS gem a try
Crime of the century: how Creative Assembly got the gang together for the ultimate pop-culture heist in E376’s cover game, Hyenas
By Edge Staff last updated
News “It plays out like every space movie with the window broken”
Why Psychonauts 2's most unethical mechanic epitomises its sensitive side
By Edge Staff last updated
Feature How one ethical dilemma gives deeper meaning to Psychonauts 2's narrative
Star Wars: Republic Commando retrospective: How a prequel spin-off redeemed itself by rejecting all things Jedi
By Jeremy Peel, Edge Staff last updated
Feature Republic Commando landing on PS4 and Switch presents the perfect opportunity to discover a forgotten Star Wars gem
Resident Evil 4 retrospective: Why Capcom's 2005 action masterpiece is still without peer
By Chris Schilling, Edge Staff last updated
Feature We might never see another game like Resident Evil 4. 2021 can't cope with such weird, beautiful, ambitious excess
Xenoblade Chronicles 3 highlights why JRPGs must find balance with tutorials
By Chris Schilling published
Feature Xenoblade Chronicles 3 makes us wonder if modern JRPGs hold our hands too tightly?
Quantic Dream at 25: David Cage on David Bowie, controversies, and the elevation of story
By Simon Parkin last updated
Feature The writer and director behind Heavy Rain, Beyond: Two Souls, and Detroit: Become Human in conversation with Edge Magazine
Out of this world: Ubisoft shoots for the stars in Edge 375’s cover game, Mario + Rabbids: Sparks Of Hope
By Edge Staff published
News “It’s the perfect template to mix things that maybe would not be possible elsewhere”
Hidetaka Miyazaki interview: FromSoftware's president explores the unknowns of Elden Ring
By Jason Killingsworth last updated
Feature Hidetaka Miyazaki on all things Elden Ring, from working with George R.R. Martin to dealing with pre-launch nerves
Early Marvel's Guardians of the Galaxy designs featured a "human-size Rocket"
By Rosie Guenther published
News Eidos "didn't want to be influenced by Marvel"
A Plague Tale: Requiem leads Edge 374’s preview special: a collection of 100 videogames to watch from this summer’s showcases
By Edge Staff published
News “If one day a platform offers odorama, Requiem will probably be the worst game to test with this feature.”
A Plague Tale: Requiem utilizes new-gen tech for "hundreds of thousands of rats"
By Hirun Cryer published
News What more could you want?
Stray is full of playful cat antics set against the backdrop of an intriguing cybercity
By Heather Wald last updated
Feature Big in 2022: Stray will let us put feline nimbleness to use in a multitude of ways as we explore a mysterious forgotten city
Alien Isolation's team has been working on a sci-fi FPS for four years
By Hirun Cryer published
News It's unlike anything Creative Assembly has done before
Cuphead transports Edge back in time with exclusive vintage comic-style cover
By Edge Staff published
News Edge 373, available to preorder now, also features the world exclusive review of The Delicious Last Course