Full Elden Ring Blaidd questline walkthrough

Elden Ring blaidd questline location walkthrough
(Image credit: FromSoftware)

Our Blaidd questline walkthrough for Elden Ring will take you through the entirety of the Half-Wolf's quest, as well as ending with how to get Blaidd's armor set with the wolf's head, as well as his signature Royal Greatsword. If you want to follow the big dog man to as far as he'll go, through Mistwood in Limgrave, Caria Manor and the gruesome land of Caelid, we've got when you need to know below - but keep in mind that you can't complete Blaidd's questline unless you also complete Ranni's quest, and the Elden Ring Sorceress Sellen questline. Blaidd has a lot of friends, and a lot of business to clean up, it seems. However, we've still got it all laid out below, so you can complete Blaidd's questline in Elden Ring. We've even got an explanation on what's actually happening in the quest itself, with lore and backstory for the big doggo.

Spoilers ahead for Elden Ring specifically Blaidd, and the character Ranni.

All Blaidd questline locations and objectives in Elden Ring

Elden Ring blaidd questline location walkthrough

(Image credit: FromSoftware)

Blaidd is in specific locations depending on how far you are along his questline - as you complete his goals in one area, he'll move to another. Problem is that some of these goals are tied to story or boss progression, so players might accidentally trigger his quest and have him move unexpectedly without ever talking to him. Fortunately we've laid out every place he can get to in the (rough) order he heads to them, as well as his quest objectives below.

Small point, but make sure to exhaust his dialogue when speaking to him. This should be the case with all characters, but it applies here too - when talking to Blaidd or anyone, keep pressing "talk" until his dialogue starts repeating. When he starts saying the same thing over and over, then you can move on.

  1. Blaidd is located first in the Mistwood Ruins, howling from on top of a higher point. Head there, then go and talk to the Merchant Kalé at the Church of Elleh (next to the Tree Sentinel) about this and he'll teach you the Finger Snap gesture. Head to the ruins and look up at the tallest point for Blaidd, then Finger Snap to get him to jump down and talk.
  2. Head to the Forlorn Hound Evergaol, the extra-dimensional prison in South Limgrave. Blaidd will be there as a summon - use him to beat Bloodhound Knight Darriwil, the boss inside, then talk to him again at the Evergaol entrance afterwards. He'll give you a Somber Smithing Stone (2) and direct you to Liurnia.
  3. Talk to Ranni in Ranni's Rise, the tower accessed by going through Caria Manor to the Three Sisters garden. She'll explain that Blaidd is one of three servants who works for her, and he's even present in spectral form after speaking with her.
  4. Head to the Siofra River by taking the Siofra River Well in West Mistwood, then hug the right cliffedge past the Hallowhorn Grounds until you see a Torrent Spirit Super Jump Tornado Updraft thing (technically called Spirit Springs, but nobody actually remembers that). If Blaidd is here, he'll be standing on the cliffside very close to that. Talk to him to hear his suspicions about Seluvis, and he'll ask you to talk to Sorceress Sellen.
  5. Sellen is under the Waypoint Ruins, East of Agheel, and you'll need to beat a minor boss called Mad Pumpkin Head to reach her (if you haven't already). Talk to her and she'll namedrop a character named Radahn. Head back to the Siofra River to relay this information to Blaidd, and he'll suggest a team-up against Radahn himself.
  6. Now head to Castle Redmane in Southeast Caelid and slay the demigod boss Starscourge Radahn. You'll have to fight through the whole castle to get there, and Radahn himself is one of the game's tougher fights - if you're having trouble with it, you can find out how to beat Radahn in Elden Ring here. Blaidd will be in the arena itself as a summon. Once you're done with the fight, head to the highest point of Radahn's arena and talk to him about the mysterious falling star.
  7. Head back once more to the Forlorn Hound Evergaol and try to enter it - Blaidd has been locked inside! Free him and talk to him, but after this point, Blaidd's questline basically becomes Ranni's questline, which is a whole long thing that'll take you across all of the Lands Between - but don't worry, we've got a page on the Elden Ring Ranni questline and secret ending for you to check out here.
  8. Head back to Ranni's Rise after completing Ranni's questline (or just outside it) to see Blaidd again - only this time, he's aggressive and out to kill you. There's no way to pacify him -fight him, put him out of his misery and end his questline for good.

How to get Blaidd's armor set, wolf mask and Royal Greatsword

Elden Ring blaidd questline location walkthrough

(Image credit: FromSoftware)

Once you kill Blaidd in the Three Sisters, he'll drop his Royal Greatsword, a powerful Colossal Sword that scales to Strength, Intelligence and Dexterity, as well as his armor. Blaidd's armor set is heavy but protective, and one of the better sets for those who build their characters a little tankier (not to mention it looks pretty cool). 

The only piece missing is the Wolf Mask, which is found at Seluvis' Rise tower just South of Ranni's Rise. When approaching the entrance, jump onto the left wall and climb up to find the mask on a corpse.

For a further reward, players can go to Iji the Blacksmith at any point after Step 2 of the questline. He'll have added the Carian Filigreed Crest to his inventory for you to buy, a Talisman that reduces the FP cost of Ash of War arts by 25% (not a bad addition).

Blaidd lore and storyline explained

Elden Ring blaidd questline location walkthrough

(Image credit: FromSoftware)
Seeking Three Great Wise Beasts in Elden Ring?

Elden Ring chelonas rise turtle locations

(Image credit: FromSoftware)

There's three Turtle Towers around Elden Ring, which you can find with our Elden Ring Seek three great wise beasts puzzle and turtle locations guide!

A quick summary of what's actually happening in the story, at least as far as we understand it: Blaidd the Half-Wolf is the servant of the powerful Witch Ranni, in that he was either created to serve her, or at least divinely bound to her in some way - but is only supposed to be her servant to uphold the divine order. Cosmically speaking, Ranni is supposed to be obeying the Greater Will, and Blaidd is supposed to help her with that - but Ranni has gone rogue, and that's complicating matters.

To start with Blaidd's out to kill a traitor named Darriwil, which appears to be a smaller pet project that doesn't really matter in a larger sense. However, Blaidd is also generally helping Ranni pursue her larger goal of subverting the laws of the world and claiming power for herself, rather than the Greater Will. Despite that not being his divinely-appointed job, he's happy to help her, caring about her as a friend.

Problem is, Ranni's not supposed to be doing any of this - she's literally breaking her cosmic purpose - and her battle against the Greater Will is going to end up driving Blaidd insane, as he resists his very nature by participating. He's going against the Greater Will by assisting Ranni with her rebellion, so when you complete Ranni's questline, Blaidd no longer has a purpose, his mind snaps and he goes insane, something he's known will be a risk but has been desperately convincing himself won't happen. That's why you find him trapped in Darriwil's Evergaol near the end - his friend Iji put him in there, because he saw what was coming for Blaidd's mind and thought it'd be safer for everybody to stick the Half-Wolf somewhere he couldn't hurt anybody.

Unfortunately there's no possible happy ending for Blaidd, at least if you're set on completing Ranni's quest. He either spends eternity insane in the Evergaol, or is put down by the player in combat. Either way, that's one sad doggo.

© GamesRadar+. Not to be reproduced without permission

Joel Franey
Guides Writer

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.

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