Action
Explore Action
-
Action Reviews
-
Assassin's Creed
-
Bioshock
-
Devil May Cry
-
Gears of War
-
God of War
-
Grand Theft Auto
-
Metroid
-
Mobile Action Games
-
Nintendo Action Games
-
PC Action Games
-
Playstation Action Games
-
Ratchet and Clank
-
Red Dead
-
Spider Man
-
Splatoon
-
The Last of Us
-
The Legend of Zelda
-
Tom Clancy's
-
Tomb Raider
-
Xbox Action Games
Latest about Action
Mafia: The Old Country dev isn't scared its crime caper will be swallowed by GTA 6, because the two series have been growing apart since GTA 3, 22 years ago: "it's not something that we ever talk about"
By Ali Jones published
News "I don't think the games are fundamentally that similar other than they have a shared theme"
Where to find all the Serpent's Chest keys in Indiana Jones
By Leon Hurley published
Guide How to get all three keys for the Serpent's Chest in the Great Circle
Intergalactic: The Heretic Prophet: Everything we know about the new Naughty Dog game
By Josh West published
Guide Naughty Dog is working on a brand-new IP, a sci-fi adventure that's set to kickstart a new PS5 franchise
The Last of Us gets yet another re-release as Part 2: Remastered heads to PC
By Issy van der Velde published
News Do a Jak & Daxter sequel next Naughty Dog, please
After 18 years, Capcom's classic PS2 series Onimusha has come full circle because the new one that was just announced looks kinda like Sekiro
By Dustin Bailey published
News Onimusha: Way of the Sword revives Capcom's beloved action series in 2026
The team behind stellar Metroidvania Blasphemous is making the first 2D Ninja Gaiden game in 29 years
By Dustin Bailey published
News Ninja Gaiden: Ragebound is due out summer 2025
How to complete the Indiana Jones Sanctuary of the Guardians puzzles
By Will Sawyer published
Guide The Indiana Jones Sanctuary of the Guardians side quest is quite long, featuring puzzles for a gold mask and mirror statue
Assassin's Creed Shadows devs "felt there was a stickiness in the parkour," but the delay allowed time for it to be fixed along with improvements to parrying mechanics
By Catherine Lewis published
News "The team is making something we are all proud of with this extra time," says creative director Jonathan Dumont
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more