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Latest about Action Games
BioShock's Ken Levine calls his most iconic FPS "a very, very long corridor," but his next game Judas is "made very, very differently"
By Kaan Serin published
News "This may be a bit alienating to some readers - but they're basically a corridor"
The Witcher 4 has "completely new regions" and monsters, including one the game director calls a "tricky, tricky bastard" that "plays with your own fears"
By Ashley Bardhan published
News Leave us alone, Bauk!
GTA 6 will double GTA 5 and make $3.2 billion in its first year, analysts say – "The pent-up demand is greater than anything we’ve seen before”
By Austin Wood published
News GTA 6 remains the most anticipated game of 2025
GTA 6 will be "worth waiting for" says CEO of Rockstar owner, who teases that "we really focus on presenting something to the audience that they just haven't seen before"
By Catherine Lewis published
News Take-Two CEO Strauss Zelnick thinks GTA 6 will be "breathtaking"
After 30 years of work on Capcom's Devil May Cry and Dragon's Dogma games, director Hideaki Itsuno has already started his "new project"
By Kaan Serin published
News The legendary director is keeping his next game under wraps
GTA Online fans find a "loophole" to enable crossplay across PC and PS4, and apparently all you need is a jailbroken console, a dev copy of GTA 5, and access to a private server
By Catherine Lewis published
News Easy, right?
Over 20 years on, Tomb Raider: The Angel of Darkness devs talk Lara Croft's PS2 debut: "The pressure was on to create something new and visionary"
By Vic Pheasey published
Interview Murti Schofield and Richard Morton talk Lara Croft's darkest tale, Kurtis Trent, her path to PlayStation 2, and more
30 years on, developers reflect on Super Metroid's impact: "Like Zelda and Mario, there is almost nothing else out there like it in tone. Still to this day, even"
By Darran Jones published
Feature Feature | Super Metroid: An Enduring Legacy – As Nintendo's sci-fi classic turns 30, Retro Gamer revisits Zebes to speak with developers of both Metroidvanias and actual Metroid games to learn what makes Samus Aran's 2D adventure so special
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