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Latest about Action Games
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2 years after Dark and Darker was first pulled from Steam, Korean court rules that developer Ironmace must pay Nexon $5.87 million for trade secret infringement
By Dustin Bailey published
News Dark and Darker has been cleared of copyright infringement, though
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If you were wondering where the new Death Stranding 2 trailer was yesterday, it looks like Hideo Kojima is still working on it
By Catherine Lewis published
News While yesterday's State of Play was airing, Kojima teased on social media that he was "editing"
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GTA 6 release window may have been narrowed down further thanks to Borderlands 4's September launch and Take-Two boss's hint that the company wouldn't "stack up huge releases unnecessarily"
By Catherine Lewis published
News It now seems rather unlikely that GTA 6 would also release in September
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Assassin's Creed Shadows "will look stunning even on the lowest settings," and if you say you can tell the difference in this PC comparison shot you're a liar
By Dustin Bailey published
News They're the same picture
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Understanding the push, pull, and magic of South of Midnight's combat: "Spells control the flow of combat"
By Jasmine Gould-Wilson published
Preview | From weaving to unravelling, here's how combat works in South of Midnight
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Intergalactic: The Heretic Prophet – Everything we know about the new Naughty Dog game
By Josh West last updated
Guide A complete guide to the latest news and details about Naughty Dog's brand-new IP, a sci-fi adventure that's set to kickstart a new PS5 franchise
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GTA 6 and the Nintendo Switch 2 could help the video game market "get back on a growth trajectory" if they both release in 2025, says analyst
By Anna Koselke published
News The market might see "record spending"
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Yes, South of Midnight will still run at 60fps despite its stop motion animation: "you're still in this crafted world without making it, you know, too nauseating"
By Jasmine Gould-Wilson published
News "If we applied that equally everywhere, I think it would be too jarring"
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South of Midnight is "10 to 12 hours" long because its story unfolds within a single day: "There's a kind of urgency to it"
By Jasmine Gould-Wilson published
News "We do want you to explore, but it needs to support the momentum of Hazel's journey."
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After playing 2 hours of South of Midnight, I'm convinced that it has the sort of off-kilter energy that can define Xbox's 2025
By Josh West published
Feature Compulsion sits down to discuss the most ambitious game in the studio's history, following the first hands-on with South of Midnight ahead of its release in April
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