Xbox Action Games
Latest about Xbox Action Games

"We have to earn it": Wildgate is a frenzied sci-fi shooter from former Blizzard devs, but this multiplayer isn't riding any coattails
By Eric Van Allen published
Hands-on Hands-on | Wildgate is a PvPvE space oddity from Dreamhaven that impressively blends spaceship combat against rival crews with sci-fi treasure hunting

When is Indiana Jones and the Great Circle coming to PS5?
By Joel Franey last updated
Guide The Indiana Jones and the Great Circle PS5 release date isn't far off as it's in the middle of April

On The Radar: Assassin's Creed Shadows coverage hub
By Oscar Taylor-Kent published
Hub On The Radar | The long-awaited Assassin's Creed Shadows is here to turn back the clock, but now our verdict is out we take the time to revel in all the details, from exclusive access to ask Ubisoft Quebec how it came together, to editorial deep dives into the landmark release

Assassin's Creed Shadows' first title update is a hotfix with three lines of patch notes and a download size up to 9GB
By Dustin Bailey published
News "Some global issues" have been fixed

All Nishinomiya Shrine locations in Assassin's Creed Shadows
By Joel Franey published
Guide The AC Shadows Nishinomiya Shrine has three prayer points.

All Assassin's Creed Shadows riddle answers for NPC encounters
By Will Sawyer published
Guide Some NPCs have odd things to say in AC Shadows, including riddles and questions that can help you out if answered correctly

"We really wanted you to live this history": Assassin's Creed Shadows is all about "perspective", says the game's cinematic director
By Oscar Taylor-Kent published
Interview Interview | David Nibbelin, Assassin's Creed Shadows' realization and cinematic director, about "emotional flow", balancing Yasuke and Naoe, and putting the series' unique spin on history

"GTA 6 is basically a huge meteor, and we will just stay clear of the blast zone": Publishers are in a frenzy over when to release their games to avoid Rockstar
By Scott McCrae published
News "We will nudge our releases back or forward three weeks to avoid it. Of course, the problem is everyone is going to do the same"
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