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System Shock 2 celebrates 25 years with a remaster that brings the iconic sci-fi shooter to consoles for the first time ever in June
By Iain Harris published
News System Shock 2: 25th Anniversary Remaster finally has a release date

"Valve would never ship another game": Former exec forced Half-Life publisher's hand by saying Gabe Newell and the team would pivot away from game dev
By Dustin Bailey published
News "I knew Gabe had interesting ideas that had nothing to do with games"

Valve literally gives Half-Life away now, but 27 years ago it was carefully crushing its angry pirates: "None of them had actually bought the game"
By Austin Wood published
News The launch of Half-Life, straight from Valve's founding CMO

After 28 years, competitive GoldenEye players have documented what happens when you tie in the N64 FPS: "We experienced something that was only theorised"
By Dustin Bailey published
News "We both shot and hit at the exact same frame"

Pac-Man and Tetris are "the two most important games of all time," says Bethesda lead Todd Howard, with Doom and Super Mario Bros. standing as the most "influential"
By Anna Koselke published
News "For what they do for gaming"

Microsoft says the gaming AI it showed off in Overwatch 2 last week will only be added if devs don't think it's "unfair"
By Issy van der Velde published
news Devs will have the final say on Copilot integration

Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"
By Kaan Serin published
news "You're always copying, even if you try to sit in your basement and not play other games."
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