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Doom: The Dark Ages doesn't have multiplayer because "it would definitely come at the expense of" the campaign
By Scott McCrae published
News "It felt good to just focus [on] Doom as a single-player experience and not try to turn it into a live service game"

Doom: The Dark Ages is set to include 22 levels, almost doubling the amount offered in Doom Eternal
By Catherine Lewis published
News It sounds like The Dark Ages is going to keep us busy

I didn't expect to say it, but Doom: The Dark Ages adding a shield and a parry somehow makes it feel more Doom than ever
By Oscar Taylor-Kent published
Hands-on Hands-on | Three hours with Doom: The Dark Ages is enough to convince me these less-than-obvious additions to the series are incredibly creative, and simply superb fun

After struggling to make sequel-sized changes, fans think Blizzard might retire the '2' in Overwatch's name based on Season 16 leaks
By Kaan Serin published
News 2016 again

Doom: The Dark Ages – Everything we know so far
By Emma-Jane Betts last updated
Guide Finally, Doom: The Dark Ages is just around the corner

When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
By Austin Wood published
News Before Lightfall's problems, Bungie "leadership got worried" about the state of the MMO

Former Valve exec recounts the meeting where Half-Life's publisher almost killed the iconic FPS: "Half-Life would quietly die. I was stunned"
By Kaan Serin published
News Half-Life might have just been an underappreciated gem if ex-CMO Monica Harrington hadn't put her foot down

FBC: Firebreak may be Remedy's first live-service game but the Control creators are going about it the right way, confirming that all playable post-launch content "will always be free"
By Josh West published
News You'll be able to buy cosmetic items if you want to, but FBC: Firebreak won't be charging for any of its missions in the future
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