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As if hell and demons weren't enough, Doom: The Dark Ages went medieval so id Software "could get more dark and sinister with the tool kit"
By Kaan Serin published
News "You think torture devices, ropes, and chains, and spikes"

Doom: The Dark Ages features "the largest spaces we've ever made,” but id Software knows you don't want to spend 2 hours in a single level
By Iain Harris published
News Game director Hugo Martin says each level aims for that "sweet spot" of one hour to complete

Doom: The Dark Ages devs looked to everything from Star Wars to Batman Year One to shape the iconic shooter's next game
By Iain Harris published
News "You follow the IP development rulebook that was created by a lot of great people"

2 years later, Overwatch 2 Steam reviews crawl back from 'Mostly Negative' thanks to its new perks and old loot boxes
By Kaan Serin published
News It's still got a long way to climb, though

Overwatch 2 Season 15 finally lets you cancel emotes mid-animation, and it's unironically the best casual change since launch
By Kaan Serin published
News It might not seem like much, but it's an honest change

Overwatch 2 director doesn't want to go back to the "chaos" or "really low lows" of Overwatch's launch, but "there is a shift in that direction" to let players feel powerful
By Austin Wood published
news Overwatch 2 is embracing power in Stadium and beyond

Games like XCOM and XCOM 2 for more tough turn-based trials
By Samuel Horti last updated
Feature Plan your next move in these games like XCOM and XCOM 2, from Battle Brothers to Shadowrun

Marvel Rivals' success is actually "really great" for Overwatch 2, and the FPS's director says the "pressure" that Blizzard feels is mostly "internal"
By Kaan Serin last updated
News It's like "music to their ears"
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