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FromSoftware didn't work with Sony on Dark Souls because of how the company failed Demon's Souls, says ex-PlayStation boss: "We definitely dropped the ball"
By Issy van der Velde published
News It seems to have learned its lesson now
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Former exec admits Amazon tried and failed to beat Steam, says the company "needed to build something dramatically better" but "gamers already had the solution" in Valve's store
By Issy van der Velde published
News Did anyone even think there was a competition?
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Cancelled The Last of Us Online game was "great," but former PlayStation exec says Naughty Dog had to scrap it after Bungie told them how much work it would be
By Kaan Serin published
News Shuhei Yoshida spills the beans on the multiplayer game set in the Last of Us universe
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Star Fox and Zelda veteran kept seeing Shigeru Miyamoto in his dreams after leaving Nintendo: "I'd start developing a game and then I'd wake up"
By Catherine Lewis published
News Takaya Imamura left Nintendo in 2021 after more than three decades at the company
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Dragon Age and Anthem producer says stop harassing developers "because you don't know the circumstances that resulted in the thing that you're mad at"
By Iain Harris published
News Former BioWare executive Mark Darrah says "be a human being, have some empathy"
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Life is Strange director says Don't Nod returned to its episodic roots in Lost Records because he's not "invested" in Netflix's binge model
By Kaan Serin published
News Michel Koch much prefers HBO and Apple TV's appointment viewing
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God of War: Ascension's online multiplayer is still kicking almost 12 years on, but its veterans will destroy you on sight: "Everyone who plays this right now is literally a God"
By Catherine Lewis published
News But one dev says "it's not too late to jump in and check out the PvE mode"
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Assassin's Creed Shadows' new Canon Mode looks like the best way to play because it makes the cutscenes feel a lot more natural
By Issy van der Velde published
News That's the way I'm going to play
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