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Hideo Kojima confesses that Metal Gear Solid 2's motion capture was done using "trial and error" 25 years ago
By Kaan Serin published
News "But every day felt fresh and exciting"
Civ 7 director thought the new Ages system might not work, but says it does fix the "number-one issue" - players not getting to the end of their games
By Alex Raisbeck published
News "I'm getting so many more reports of people playing all the way to finishing a game"
The Witcher 4 dev wastes no time jumping into the new book after its Polish release
By Alex Raisbeck published
News "Today is the day of celebration for everyone who loves The Witcher."
Borderlands 3 creative director says he's borrowing from Borderlands' character designs for his new co-op shooter
By Alex Raisbeck published
News "I believe in giving people heroes that have some backstory."
Is Fortnite down? And if so then how long is the Fortnite downtime?
By Iain Wilson last updated
Guide What to know if you're seeing the dreaded "Fortnite servers not responding" error
Witcher 4 dev not sure if CDPR will take a Baldur's Gate 3-style PC-first release
By Alex Raisbeck published
News "I don't think this is a strategy we want to adopt right now."
Balatro creator says the business aspect of making his hit roguelike is something he's still "learning the ropes" of
By Issy van der Velde published
News LocalThunk talks us through the hurdles of making Balatro and his future plans
The Planescape devs mutilated BioWare’s engine in a good way while making the legendary 1999 RPG: "We were lucky we didn't break the game"
By Ashley Bardhan published
News Black Isle Studios couldn't be stopped
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