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After 7 years and a sequel, the original Frostpunk is getting a remake titled Frostpunk 1886 – a reimagining of the city builder that's "no mere visual overhaul"
By Anna Koselke published
News Frostpunk 1886 is set to release in 2027

Voice recording for Final Fantasy 7 Remake Part 3 is seemingly underway just months after the JRPG's director completed its script
By Kaan Serin published
News The plot for Rebirth's follow-up was done and dusted late last year

Fallout 5: Everything we know so far, and what we hope to see
By Heather Wald last updated
Guide Fallout 5 is still coming, but with Oblivion Remastered out now and The Elder Scrolls 6 coming first, who knows when?

"Everything more or less gets buried" by "massive shadow drops" like Oblivion Remastered, says indie publisher behind new PS2 horror homage: "Love the game that dropped but feel the pain for our team"
By Jordan Gerblick published
News "We don’t have the cash nor muscle to throw around, so everything is carefully planned," says CEO of Post Trauma publisher Raw Fury

As ex-Blizzard boss says Oblivion Remastered "will never hold up" despite acclaim, Baldur's Gate 3 dev reckons "AAA is feeling more and more disconnected from the audience zeitgeist"
By Austin Wood published
News Oblivion is the game of the moment, here in 2025

Oblivion Remastered has been in the works for 4 years, and despite big changes Bethesda says it's definitely not a remake: "We never wanted to remake it"
By Jordan Gerblick published
News Bethesda wanted Oblivion Remastered to be "as you remember playing" the 2006 RPG

Ghost of Yotei leads say "the katana is still the most valuable weapon" even 300 years after Ghost of Tsushima, but "more opportunities to blow things up is never a bad addition for a video game"
By Ashley Bardhan published
News Boom!

Subnautica 2 charts early access launch "later in 2025" in dev diary promising "our biggest and most ambitious" survival game yet
By Jordan Gerblick published
News Design lead Anthony Gallego says "we've taken everything that we've learned from our experience on the previous games, and we've poured it into Subnautica 2"
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