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The Elder Scrolls 6: Everything we know so far
By Sam Loveridge last updated
Feature The Elder Scrolls 6 is heading our way, so here's everything you need to know about the upcoming game
Through the Fallout TV Show, Dragon Age: The Veilguard, and Life is Strange Double Exposure, 2024 is the new 2015
By Heather Wald published
Year in Review Year in Review | Who would have thought 2024 would keep taking me back to 2015?
How Metaphor ReFantazio pulled Atlus out of its Persona rut
By Joe Chivers published
Year in Review Year in Review | With fewer similes, for starters
The Witcher 4 gets even more coin teasers from CD Projekt Red, sparking another round of theories from RPG fans on Project Polaris' plot
By Anna Koselke published
News O Valley of Plenty
Cyberpunk 2077's surprise car customization update was co-developed by the Metal Gear Solid 3 Remake devs, lets you lower your wanted level on the fly GTA-style
By Jordan Gerblick published
News Update 2.2 lets you cruise around Night City with Keanu Reeves
Baldur's Gate 3 actor behind beloved companion Shadowheart says she's "open" to returning for another RPG - if it doesn't turn the character into "a cartoon version of her"
By Anna Koselke published
News Baldur's Gate 4 must "honor the game's audience"
Cyberpunk 2077 is getting a surprise update a year after its once-final update, even after CDPR moved basically every dev to other games: "Sometimes, you want to do it ONE MORE time!"
By Catherine Lewis published
News Update 2.2 will include new features
"Don't kick squirrels!": Baldur's Gate 3's Jennifer English talks bringing God's Favorite Princess to life and her "conditions" for playing Shadowheart again
By Andrew Brown published
Interview Interview | The actor behind Shadowheart says 2024 has been "the best year of my life"
Dragon Age: The Veilguard has one very meaningful feature that I can't stop thinking about: "Looking in this mirror lets you see who you truly are"
By Heather Wald published
Interview Interview | "Varric wants people to see the best version of themselves", says creative director, John Epler
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