Xbox RPG Games
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Saving the world with a baguette? "A joke that went too far," shares Clair Obscur: Expedition 33's creative director, as we talk Final Fantasy, Persona, and more
By Emma Withington published
Interview Big in 2025 | Clair Obscur: Expedition 33 “deeply respect[s]” Final Fantasy and Persona but wants its RPG to be “something that feels truly special and unique, with its own style"
This AGDQ icon hilariously speed-dated their way across Fallout: New Vegas, romanced all 12 characters, and still beat the RPG in 40 minutes
By Kaan Serin published
News Tomatoanus is back with another hilarious speedrun
CD Projekt Red prepared for The Witcher 4's "vibe" by having devs old and new make a fresh quest together in The Witcher 3's next-gen update
By Kaan Serin published
News CDPR newbies cut their teeth on the now-two-year-old quest, In the Eternal Fire's Shadow
If Night City is the "main antagonist" of Cyberpunk 2077, The Witcher 4's Continent could easily follow suit
By Jasmine Gould-Wilson published
Opinion Opinion | CDPR's flair for crafting brilliant open worlds is no secret, but it's never occurred to me that maybe these worlds were the bad guys all along
Mass Effect veterans have another Normandy-type "major hub" in their new space RPG Exodus, but this time it's an entire city
By Kaan Serin published
News And it'll change over the course of in-game decades
Citizen Sleeper 2 is doubling down on the RPG's tabletop roots, and the new push system already has me sweating
By Jasmine Gould-Wilson published
Big in 2025 | "It's the most confident I've ever felt about a game" – Gareth Damian Martin on crafting a worthy sequel with Citizen Sleeper 2
Avowed is an RPG that's both the culmination of everything Obsidian has done before, and also an evolution of it: "There's really not a whole lot of our regions that's off limits to the players"
By Heather Wald published
Big in 2025 | Avowed is going to open us up to the fantasy world of Eora with one of the most ambitious RPGs of the year
Former Starfield lead says "people are fatigued" with huge games, and "I'm sorry" because "part of what happened is the success of games like Skyrim and Fallout 4"
By Austin Wood published
News Will Shen says "before, it was MMOs for that" never-ending experience
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