Manor Lords
Latest about Manor Lords
Manor Lords dev suspects players think "farming sucks" because of other city builders and isn't sure "players actually understand each region has its strengths"
By Jordan Gerblick published
news "I think players are used to always building everything in their citybuilders"
Manor Lords farmer raises 2,100 sheep and counting, immediately regrets defying the city builder's dev: "Send help, I'm drowning in wool"
By Kaan Serin published
News An exponentially growing sheep herd
Manor Lords dev hits back at players complaining over crash reports: "99% so far are old drivers"
By Hope Bellingham published
News "And when people say 'I updated the drivers,' I check logs and see old drivers."
Manor Lords dev says the city builder's future patches will tackle storage issues, archer damage, and AI running rampant over every territory it can grab
By Hope Bellingham published
News Don't worry, current saves "should work fine for this one"
Manor Lords archers are a little "ineffective" now because they were totally overpowered before: "This will surely take a while to get right"
By Kaan Serin published
News The wrinkles that come with early access
Manor Lords breaks a Steam city-builder and strategy game record, beating Civilization 6 and Cities: Skylines as it sells 1 million copies just one day after release
By Ali Jones published
News The indie hit is off to a flying start
Manor Lords came about partly because of a classic 1994 medieval strategy game and "raising sheep"
By Kaan Serin published
News Lots of sheep, seriously
Manor Lords dev doesn't like calling the city builder "historically accurate" because "nothing truly is" and wants to find "a balance between gameplay and realism"
By Jordan Gerblick published
news "I try to find a balance between gameplay and realism, and I don't want it to become just a simulation or something"
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