New PlayStation studio Firesprite is hiring for three new-gen projects

The Persistence
(Image credit: Firesprite)

Firesprite, which has just been acquired by PlayStation, appears to be hiring up for three distinct projects.

The studio, which already employs more than 200 developers, is currently hiring for 46 more roles, suggesting that PlayStation acquiring Firesprite is leading to some significant expansion.

One of those titles is repeatedly referred to as a "narrative adventure," and more than a third of the jobs currently listed are linked to the project. One of the most senior of those, development director, describes a "dark, story-driven next generation" game "with genre-defining goals." A senior designer role describes a "AAA branching narrative," but also states "the team is at an early stage."

Eight further roles are attached to an "action shooter" project, described in the development manager opening as "a ground-breaking next-generation PvP shooter with a Games as a Service focus." Again, however, this title is in "the earliest stages of a multi-year development," so it's likely to be several years before we get a proper look at it.

Finally, a few listings focus on a VR action-adventure title "adapted from one of the most original and successful multimillion-selling console IP titles in the last 10 years." Given Firesprite's new partnership, only a handful of franchises appear to fit that bill; Horizon Zero Dawn, Ghost of Tsushima, Days Gone, and The Last of Us are all well-received Sony originals from the last ten years. There's also arguments to be made for Marvel's Spider-Man, God of War, and even Bloodborne, although those push the description a little further.

Sony's acquisition of Firesprite was announced earlier today. The two have previously worked together on The Playroom projects, but the partnership is now official. It might be a few years before it bears fruit, but it's certainly interesting to see PlayStation bring a new team into the fold.

Here's why Sony bought Firesprite, according to PlayStation Studios head Hermen Hulst.

Ali Jones
News Editor

I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

Read more
A Helldivers-inspired bot in Astro Bot placing a flag into the ground.
After Helldivers 2 and Astro Bot success, live service and family games are genres PlayStation wants to "expand in the future"
Four Helldivers lined up on base ship
Less than a year after launching 2024's best live service, Helldivers 2 creative director has already started working on "the next Arrowhead game"
Screenshots from Horizon Forbidden West running on PS5
Horizon Zero Dawn's multiplayer spinoff has big dreams, as Guerrilla confirms it's hoping to attract more than 1 million users
Ghost of Yotei lead Atsu in straw hat
What to expect from PlayStation in 2025: Classic games, live services, and moving beyond consoles
Elden Ring
Staff at FromSoftware parent company reportedly "thrilled" to see Sony in talks to buy them, but one analyst says the sale would be a "bad choice" for the house of Elden Ring
Protagonist Jordan in a screenshot from the reveal trailer for Intergalactic: The Heretic Prophet.
Naughty Dog studio head Neil Druckmann gives a nod to the OG Last of Us announcement with his reveal of sci-fi adventure Intergalactic: The Heretic Prophet
Latest in Action
Jordan A. Mun looks at herself in a mirror in just a vest in Intergalactic: The Heretic Prophet screenshot
The Last of Us creator Neil Druckmann says Intergalactic: The Heretic Prophet will also be about "being lonely," as if his zombie apocalypse wasn’t isolating enough: "I really want you to be lost"
A screenshot of Jordan drinking a soda during the reveal trailer for Intergalactic: The Hertic Prophet.
Intergalactic: The Heretic Prophet is "a game about faith and religion," which Neil Druckmann jokes will surely get less hate than The Last of Us 2
Indiana Jones and the Great Circle Indy hanging onto a vine as in Raiders of the Lost Ark
Indiana Jones and the Great Circle PS5 release date reportedly set for April after ESRB leak
Death Stranding 2
Hideo Kojima says he'll "apologize beforehand" for Death Stranding 2 moments with Troy Baker's Higgs which are "so ridiculous" that "you'll probably throw the controller"
a titanium watch with grey and orange features on the arms and face
You can look like Solid Snake with this Death Stranding 2 watch, but it'll cost you over $1,500
Players in GTA Online running businesses and playing missions
GTA publisher is suing a GTA Online website that lets you buy hacked accounts, which "risks upending the GTA 5 player experience"
Latest in News
Jordan A. Mun looks at herself in a mirror in just a vest in Intergalactic: The Heretic Prophet screenshot
The Last of Us creator Neil Druckmann says Intergalactic: The Heretic Prophet will also be about "being lonely," as if his zombie apocalypse wasn’t isolating enough: "I really want you to be lost"
A screenshot of Jordan drinking a soda during the reveal trailer for Intergalactic: The Hertic Prophet.
Intergalactic: The Heretic Prophet is "a game about faith and religion," which Neil Druckmann jokes will surely get less hate than The Last of Us 2
Pedro Pascal as Joel in The Last of Us
The Last of Us is "better" than 28 Days Later, says movie writer Alex Garland: "This is so much more sophisticated and moving"
Atelier Ryza 3 protagonist closeup
JRPG producer says people prefer their anime girls to have thick thighs when the economy's in the tank, and he's not even joking a little bit
Diego Luna as Cassian Andor in Andor season 2
Andor season 2 showrunner talks the much-anticipated Star Wars moment that we haven't seen on screen before: "It's a very significant part of our show"
Skyrim
It took Skyrim players nearly 15 years to discover ingenious loot hack that completely changes the game and, uh, requires you to desecrate a couple corpses