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Smash Bros meets Metroidvania in Possessor(s), Heart Machine's new side-scrolling opus
By Justin Towell published
Big in 2025 Big in 2025 | Hyper Light Drifter's developer goes back to its 2D roots in this horror adventure from Devolver Digital
Assassin's Creed Shadows channels The Sims with its customizable base: "It's good to have a home and a place where you feel at ease"
By Oscar Taylor-Kent published
Feature Interview | Assassin's Creed Shadows' hideout evolves on AC Valhalla's Ravensthorpe – "It's cool for players to build worlds"
Celebrating 10 years of Dying Light's horror legacy: "We were doubting ourselves a little, and then the players stepped in"
By Jasmine Gould-Wilson published
Interview Interview | Techland's Tymon Smektała looks back on Dying Light's player-led victories, unique formula, and lasting impact on zombie horror as we once knew it
Yasuke not being an assassin in Assassin's Creed Shadows is nothing new, it's just the first time Ubisoft isn't in denial
By Jasmine Gould-Wilson published
Opinion Opinion | Shadows' samurai Yasuke is the natural evolution of Jacob Frye and Eivor
If you want to play a guy called Kliff who kicks people off cliffs, Crimson Desert is going to be the game for you
By Luke Kemp published
Big in 2025 Big in 2025 | Catching up with the team behind one of 2025's most intriguing RPGs
Games like Fallout to jump into while we wait for Fallout 5
By Heather Wald last updated
Best list From Skyrim to Mad Max, here are the 10 best games like Fallout to play in 2025
The 25 best PC games to play in 2025
By Malindy Hetfeld last updated
Best List Put the best PC games to the test and make the most of your computer, no matter your genre of choice
After re-watching the Highlander TV show and movies, I started imagining what a modern-day game adaptation could look like - and now I want it
By Heather Wald published
Opinion Opinion | Can't stop thinking up ideas for an RPG based on Highlander
With Wuchang: Fallen Feathers, Chinese studio Leenzee aims to soar to the heights of its field
By Alan Wen published
Feature Interview | Set in the Ming Dynasty, Wuchang: Fallen Feathers brings a unique feathery twist to soulslike action RPGs
“Atmosphere is more important than aesthetics”: Bionic Bay is a biomech platformer that’ll grip you from the get-go
By Rachel Watts published
Big in 2025 Big in 2025 | Bionic Bay creator Juhana Myllys talks about their puzzle platforming philosophy and why atmosphere is vital to game design
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