Platform News
Latest Platform News

Elden Ring player becomes the first to beat every New Game+ difficulty back to back without getting hit, in an 8-playthrough run that somehow took under 12 hours
By Catherine Lewis published
News That's, on average, less than an hour and a half per hitless playthrough

The League of Legends fighting game spin-off won't be getting its big playtest, but that's so that more of you can play it later this year
By Issy van der Velde published
News Some other information has been clarified

"A fun example of a bug becoming a feature": Destiny 2 accidentally made Exotic Glaives free to all classes, and Bungie says "we're going to let this ride"
By Catherine Lewis published
News The devs were originally thinking about fixing the bug, but they've changed their minds

As if hell and demons weren't enough, Doom: The Dark Ages went medieval so id Software "could get more dark and sinister with the tool kit"
By Kaan Serin published
News "You think torture devices, ropes, and chains, and spikes"

Pokemon reaches settlement in lawsuit over mobile game "Pocket Monster: Remake," operators "sincerely apologize" and say they've "learned our lessons"
By Catherine Lewis published
News The game itself has "been completely removed from the market"

Diablo 2 creator says players treated the action RPG like a "lifestyle game" because it was fun, and MMOs like World of Warcraft had more to do with starting the live service trend
By Kaan Serin published
News "That stuff didn't really come out of Diablo 2."

Former Witcher 3 lead says his new vampire RPG Blood of Dawnwalker has a smaller open world because "it feels more like you actually know the place" compared to "behemoths"
By Jordan Gerblick published
news Rebel Wolves creative director Mateusz Tomaszkiewicz says smaller open worlds can be explored "calmly and more relaxed"

Hades 2 devs say "we have not recast any of our characters" in the roguelike amid concerns during the ongoing SAG-AFTRA video game strike
By Dustin Bailey published
News "We have respected and will continue to respect any actor needing to pause work"
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more