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Should you help the Scientist in Atomfall?
By Iain Wilson published
Guide An injured Scientist greets you when you wake up in Atomfall, but should you help, threaten, or kill them?

After telling The Last of Us fans don't "bet on" a Part 3, Neil Druckmann says "so many stars have to align, I can't guarantee it" but he treats every game "like it could be my last"
By Catherine Lewis published
News "I leave nothing on the table"

The best WWE 2K25 CAWs you have to download right now
By Ben Wilson published
Guide Get Jeff Hardy, Jon Moxley and Zaria now with your WWE 2K25 CAWs guide

Former Skyrim dev says "a lot of the great stuff" in the RPG came from the devs having "quite a bit of freedom" to create what they wanted, even if it wasn't "on schedule"
By Catherine Lewis published
News Nate Purkeypile thinks this approach to development might not go down well at Bethesda now, though

The Last of Us director Neil Druckmann wanted to make sure the first game "was complete" because "I wasn't sure they would ever let me direct a game again"
By Catherine Lewis published
News The creative director wanted to ensure that "the story could stand on its own" without a sequel

When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
By Austin Wood published
News Before Lightfall's problems, Bungie "leadership got worried" about the state of the MMO

Lies of P director loves FromSoftware and respects the Soulslike tag, but says "I'm really serious, I'm not lying, I'm very truthful, our focus is to create our own style of game"
By Austin Wood published
News "I am a big fan of Bloodborne, and we believe that it's actually a very attractive game"

Lies of P director says Overture DLC is at least 15 to 20 hours long for "experienced" players, packing tons of bosses and ideas the devs couldn't fit at launch
By Austin Wood published
News Lies of P Overture almost sounds like the final third of the game
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