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Goal Oriented: How do developers invent their own sports – even when they're not too fond of the real thing?
By Alex Spencer published
Feature Feature | "What I've realised is that any turn-based strategy game, like a Fire Emblem or XCOM, those are basically sports games"
Vanilla Skyrim reaches a whopping 2 billion mod downloads, surpassed only by Skyrim: Special Edition's 6.2 billion record
By Kaan Serin published
News Easily the two biggest games on Nexus Mods
2025 kicks off with another live service death as Friday the 13th: The Game fans sadly twerk on its grave
By Ashley Bardhan published
News Don't cry because it's over, smile because Jason has an ax
Minecraft experts dedicate 3 years to building Breath of the Wild's entire open-world map out of blocks: "I put everything else aside"
By Ashley Bardhan published
News Blood, sweat, and blocks
GTA Online fans find a "loophole" to enable crossplay across PC and PS4, and apparently all you need is a jailbroken console, a dev copy of GTA 5, and access to a private server
By Catherine Lewis published
News Easy, right?
What makes a Suda51 game? "Mainly pro wrestling," he says, and Grasshopper's new game couldn't avoid it if they tried
By Oscar Taylor-Kent published
Interview Interview | "I try to think about 'how video games are supposed to be', and then avoid that as much as I can": Suda51 talks his approach to developing cult classics, and what he's learned after 27 years at Grasshopper Manufacture
Indie devs discuss why low-poly works so well for horror: "I actually think those limitations encourage weird, unique compromises"
By Alan Wen published
Feature Feature | The indie developers of Back In 1995, Fear The Spotlight, and Crow Country on channelling PS1-era aesthetics in horror games to create the perfect combination of nostalgia and dread
The best FC 25 badges and how much they cost
By Ben Wilson published
Guide Turn Peterborough United into 4,000 coins with your FC 25 best badges guide
7 years on, Agent 47’s attempt to contain a deadly virus in Patient Zero brings the classic Hitman stealth action to an unmatched fever pitch
By Dashiell Wood published
Opinon | Blood in the snow – the final DLC mission in 2016's Hitman pushes players to adapt to an evolving threat with an explosive arsenal
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