Star Wars: Lethal Alliance announced
[PSP] Check out the first screens of Rianna Saren unleashing hell on stormtrooper asses
High-heeled, orange-skinned Star Wars action is coming to handhelds this December courtesy of Ubisoft, the publisher announced today. Developed exclusively for the PSP and DS, Star Wars: Lethal Alliance will center on the adventures of acrobatic Rebel spy Rianna Saren and her floating droid, Zeeo. The two will constantly work as a collaborative team, with players controlling both - although we don't yet know whether you'll switch between them on the fly or just pick one and issue orders to the other, a la Army of Two.
Taking place between Episode III and IV of the Star Wars saga, Lethal Alliance will follow Rianna and Zeeo as they work to steal the plans for the Death Star (which, if we may be permitted to geek out for a moment, was previously attributed to Dark Forces/Jedi Knight star Kyle Katarn. We're not sure if Lethal Alliance messes with that continuity, but we do know Katarn will make an appearance).
Story aside, Lethal Alliance promises plenty of shooting, stealth and brawling action, with players able to bust out holographic disguises and fly spaceships. The game will feature plenty of old standby settings, such as Mos Eisley and Coruscant, while at the same time introducing new locations like Despayre, Danuta and Alderaan. Oh, and Boba Fett will put in an appearance as well, further solidifying his position as a punching bag for second-string Star Wars heroes.
More promising is that Lethal Alliance will apparently take full advantage of the DS' and PSP's "unique capabilities," according to Ubisoft. So it wouldn't be unreasonable to expect, say, wireless co-op play. Whatever the case, we're looking forward to hearing more.
August 17, 2006
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Ubisoft kills "inaccurate rumors" around Assassin's Creed Animus Hub: rewards are "entirely free," no paid sub or battle pass, and "no extra cost" to missions
CEO behind GTA Trilogy calls out Rockstar's "d*ck move" for removing his studio's name, claiming that "hundreds of fixes" had "stayed out of players' hands for years"