Ubisoft
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Final Fantasy 16's Clive and Cid actors discuss the importance of in-person chemistry when working on massive story-driven RPGs
By Joe Donnelly published
Interview Interview | Ben Starr and Ralph Ineson have a great rapport on and off-screen, but that may not have been the case in different circumstances
Exploring Balatro's hype, its ingenious twists on poker, and its mysterious creator
By Sam Machkovech published
Opinion Interview | "I'm sure I'm not done with this game," says Balatro's anonymous, humble designer
Skull and Bones' coolest feature - a hand-crafted Ship Wheel controller with a dedicated "Shanty Mode" button - isn't even real
By Kaan Serin published
News Ubisoft only created one for promotional purposes
How to use Skull and Bones crossplay
By Iain Wilson last updated
Guide Crossplay in Skull and Bones means you can play with others across PS5, Xbox Series X, and PC
Star Wars Outlaws tells a tight story across specific locations with "strong, thriving underworlds" – but your reputation could change everything
By Jasmine Gould-Wilson published
Big in 2024 Big In 2024 | Ubisoft Massive talks how Star Wars Outlaws creates nuance in a finite space
Prince of Persia The Lost Crown has given the 35-year-old series its second reinvention, but I still think it's better-suited to action RPG over Metroidvania
By Joe Donnelly published
Opinion Opinion | The Lost Crown has made Prince of Persia relevant again, setting its next steps up perfectly in the process
Prince of Persia fans hope The Lost Crown's Metroidvania twist can "bring the franchise back to life" after an excellent demo
By Kaan Serin published
News Coming back after a 14-year slumber
Assassin's Creed and Genshin Impact devs will use new AI NPC systems, but Nvidia has "no simple answers" about how the tech was trained
By Hirun Cryer published
News Nvidia says different tools will be trained using different data sets
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