Alessandro Fillari
Alessandro is a freelance writer and editor based in the San Francisco Bay Area who has covered the games, tech, and entertainment industries for more than 13 years. Having previously worked at GameSpot, CNET, and various other outlets writing features and coordinating event coverage, Alessandro enjoys playing games on PC, but also gives plenty of time to his Nintendo Switch. You can find him on various socials at @afillari.
Latest articles by Alessandro Fillari
The Finals devs weren't even going to make a shooter at first, but what else are you gonna do with a team full of Battlefield veterans?
By Alessandro Fillari published
News The key behind making one of the wildest shooters out now was all about putting "control in the hands of the player"
Diablo 4 head says Blizzard will "embrace," not insta-nerf, busted stuff like Ball Lightning Sorcerers: "Just let 'em have fun, we'll deal with it later"
By Alessandro Fillari published
News Blizzard dev talks the key lessons he learned from the first months of Diablo 4
Skyrim player watches Dragon kill a mammoth by hoisting it into the air
By Alessandro Fillari published
News 13 years since its release, there's still a lot of weird things to find in this classic Bethesda RPG
Dragon's Dogma 2 director apologizes for the long wait for the JRPG, says its best ideas were inspired by lack of sleep
By Alessandro Fillari published
News The game director credits fans' support for making the sequel a reality
Larian founder Swen Vincke wants more studios to make CRPGs after Baldur's Gate 3's success
By Alessandro Fillari published
News The CRPG genre might be in for a great comeback in the future
Baldur's Gate 3 Astarion actor on working with Larian in the future: "Whatever they want to do, I'm up for it"
By Alessandro Fillari published
News No one knows what's next for Larian, but Neil Newbon is on-board already
The new Sims 4 expansion that lets you be a landlord is already changing the way players see their Sim communities
By Alessandro Fillari published
News Veteran Sim players already eager to see just how far they can push their Sim settlements in the new expansion
Call of Duty Modern Warfare 3's wild spawn rates are causing chaos in multiplayer matches
By Alessandro Fillari published
News The "unfavorable" spawn rates in the latest Call of Duty game have prompted the devs to pull three maps offline to issue fixes
Final Fantasy 7 Rebirth will have more costume options than Remake: "You're going to have a good time"
By Alessandro Fillari published
News And some will be hidden deep in the world for players to find
God of War: Ragnarok dev releases the follow-up to its fan-favorite blooper reel with some truly nightmare-inducing bugs
By Alessandro Fillari published
News Midgard Mishaps 2 has just dropped
CRPG vet has a specially engraved watch to remind him his underrated game was good, actually
By Alessandro Fillari published
News One of Obsidian Entertainment's most overlooked games finally found long overdue success
GTA 6 studio exec says AI could make game development easier, but "don't expect the price tags to go down"
By Alessandro Fillari published
News As game development increases in budget, Rockstar believes generative AI could make a better, but still expensive game
3 years later, the original Mass Effect 5 reveal teaser could still be holding secrets to the series' future
By Alessandro Fillari published
News Fans now have even more reason to analyze the obscure details in the first Mass Effect 5 teaser
Laysara: Summit Kingdom, "the first mountain city-builder," sets 2024 early access release window
By Alessandro Fillari published
News The delay out of 2023 gives developer OK Games "some extra time to deliver a polished and complete experience on launch"
This roguelike deck builder mixes up genre greats for a Slay The Spire-like RPG with real-time combat
By Alessandro Fillari published
News Racine is a roguelite deck-building RPG that is quite actually about playing your cards at the right time
Assassin's Creed dev is laying off over 100 employees, including Mandalorian VFX artists
By Alessandro Fillari published
News Ubisoft says its latest downsizing is an effort to "streamline our operations"
New Lords of the Fallen content roadmap addresses controversial post-launch changes
By Alessandro Fillari published
News Along with inventory upgrades and new questlines, the Lords of the Fallen dev will now split up balance tweaks between PvE and PvP content
Before Project 007 was greenlit, the Hitman studio had to convince the James Bond rights-holders to give video game adaptations another shot: "They were not looking for a game"
By Alessandro Fillari published
News The creative team behind Project 007 says the new Bond game will be more than just a shooter
In an unexpected callback to Morrowind, this Starfield perk is breaking legs when maxed out
By Alessandro Fillari published
News "A Starfield player yeeted himself so hard into space he travelled back in time to another universe and landed in Morrowind"
The Metal Gear Solid 3 remake seems to mix MGS5's fast action controls with the original's slow-paced stealth in this fan-made comparison video
By Alessandro Fillari published
News Metal Gear Solid Delta: Snake Eater looks to borrow a lot of details and tricks from MGSV: The Phantom Pain
PlayStation announces "termination" of Twitter support starting next week
By Alessandro Fillari published
News Starting November 13, players will no longer be able to share media from their console to Twitter
Blizzard president says he's "really proud" of Overwatch 2, Diablo Immortal, and Diablo 4
By Alessandro Fillari published
News "I think those games have been very big moments for us"
Soulslike Lords of the Fallen gives Diablo 4 competition for most hated patch this year
By Alessandro Fillari published
News The latest update that rebalances weapons and items has not gone over well with the community
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