Alex Raisbeck
Alex has written all sorts of things for websites including VideoGamer, PCGamer, PCGamesN and more. He'll play anything from Tekken to Team Fortress 2, but you'll typically find him failing to churn through his backlog because he's too busy playing whatever weird and wonderful indie games have just come out.
Latest articles by Alex Raisbeck
As Rockstar prepares for GTA 6, one former dev explains how the pitch for GTA 5 was to do everything "bigger and better" than GTA 4
By Alex Raisbeck last updated
News "That was the aim, to just push it in every area."
Piglet's kid-friendly take on Resident Evil and Silent Hill is having a viral moment, and now its old director is sharing a fascinating Behind-the-Scenes peek
By Alex Raisbeck published
News "a kind of cartoon Resident Evil"
Black Ops 6 player spent nearly 20 hours grinding to Prestige without getting a single kill, all by spamming Spy Cams
By Alex Raisbeck published
News "Earning XP doing this is much better than you'd think"
After 4 World of Warcraft events launched with bad loot this year alone, Blizzard admits that it can "start to seem like a pattern"
By Alex Raisbeck published
News "We hear the feedback from the community loud and clear."
BioWare art director is sharing more Dragon Age: The Veilguard concept art, including the very first piece he made for BioWare's latest RPG
By Alex Raisbeck published
News "I started sketching out what cool things might come next"
Finally, our first look at the chaotic gameplay footage of The Binding of Isaac multiplayer, the online update we've been waiting a decade for
By Alex Raisbeck published
News We're going to have so much fun
Former The Elder Scrolls Online lead says Bethesda was such an amazing partner that it was harder to make a WoW-free MMO than it was to make a good Elder Scrolls MMO
By Alex Raisbeck published
News "One of the things we had to do was break out of the WoW mold"
The plot for Final Fantasy 7 Remake Part 3 is complete, and the team is now moving forward with the JRPG's development
By Alex Raisbeck published
News "We need to let people experience the world from a higher perspective."
Fallout: New Vegas director Josh Sawyer knew the Fallout 3 comparisons were coming, but also knew that what made his RPG special were the things that you couldn’t find in one playthrough
By Alex Raisbeck last updated
News "You always have to prioritise things."
Zelda: Breath of the Wild trickster finds the weirdest way to get the first Korok, all by luring a bokoblin to its untimely, parkour-filled death
By Alex Raisbeck last updated
News You might not want to stand there...
Asset Jesus behind thousands of free game building blocks shocked to find his latest release make its way into a game within just two hours
By Alex Raisbeck published
News Too fast, too quick
Clair Obscur: Expedition 33 creative director put parrying in his turn-based RPG after playing Sekiro and thinking "Why can't I parry in my game?"
By Alex Raisbeck published
News "If nobody is going to do it, I will do it"
Avowed has a built-in glossary in case you get lost in the deep lore of its CRPG inspiration Pillars of Eternity
By Alex Raisbeck published
News "We wanted to make it as accessible as possible"
Metal Gear Solid Delta exists because Konami was starting to get worried that the “younger generation of gamers aren’t familiar with the Metal Gear series anymore.”
By Alex Raisbeck published
News "Who is Solid Snake?"
Avowed director defends the RPG’s lack of romance in the face of Baldur’s Gate 3’s intense relationships: “I think players will always respond well to a really good character”
By Alex Raisbeck published
News “You want to make sure you do it right."
Skyrim player shocked to find they’ve spent 10 years hating the RPG’s combat all because they’ve been accidentally abusing the levelling system this whole time
By Alex Raisbeck published
News You know you don't have to play as a stealth archer, right?
Kingdom Come: Deliverance dev explains that the RPG had to take place at a very specific point in time - so that there aren’t any guns
By Alex Raisbeck published
News “It would make armour obsolete.”
Fallout: New Vegas director on the “blessing” of working on the RPG: “I never thought I’d get a chance to work on Fallout [again]”
By Alex Raisbeck published
News A blessing for Fallout too, as it turned out.
Metal Gear Solid Delta dev says that Konami wants to make the remake feel familiar but not old: "Our whole goal [...] is to make sure that it still feels like the game that you played 20 years ago"
By Alex Raisbeck published
News “[We're] making sure that when you play this game, that it's still on par with some of the more modern games”
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