Ali Jones
I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.
Latest articles by Ali Jones
Hollow Knight: Silksong reclaims its Steam wishlists crown, 3 years and 6 competitors since it last held the title
By Ali Jones published
News Silksong is the most-wishlisted game on Steam...again
Manor Lords publisher says game devs and big corpos don't get on because making games is "fundamentally unpredictable"
By Ali Jones published
News Hooded Horse's execs think self-publishing is a pretty good idea
Baldur's Gate 3 director turned his back on RTS for RPG at the start of his career - just before the strategy game boom that brought us StarCraft, Homeworld, and Age of Empires
By Ali Jones published
News Swen Vincke thought "RTS was not something people were going to be interested in"
Fallout: New Vegas helped inspire Dishonored creator's new RPG hybrid: "We like the structure, the size, the humor, the possibilities"
By Ali Jones published
News "It's simply one of my favorite Fallouts"
"We're brothers": Dishonored and Prey director reflects on 20 years at Arkane as he unveils his new RPG-infused immersive sim
By Ali Jones published
News Raphael Colantonio understands the importance of Arkane DNA
Zelda: Tears of the Kingdom mapper discovers a weird geographical plot hole that puts Hyrule in direct opposition to Skyrim
By Ali Jones published
News There's not an estuary to be found in Hyrule
Baldur's Gate 3 player hacks their way into the game's rarest ending to find an alternative that's literally impossible to achieve
By Ali Jones published
News Larian's hiding an ending that it made but never shipped
The Last of Us Online's cancelation reportedly landed some Sony devs in hot water: "There were some heads rolling as a result of that one"
By Ali Jones published
News "That getting canceled was not a bloodless affair"
Fallout creator shares early development footage of The Outer Worlds, says his team managed in 1 year what some devs couldn't do in 4
By Ali Jones published
News "Go Team Outer Worlds"
Baldur's Gate 3's Lae'zel borrowed her fighting style from a legendary samurai's fight with his sleep paralysis demon
By Ali Jones published
News Gotta get your inspiration from somewhere
Black Myth: Wukong isn't even out, but its new feedback tool just amassed more than 60,000 players on Steam
By Ali Jones published
News Being Steam's most-wishlisted game has its perks
After a 14-year wait, the original Red Dead Redemption might finally be coming to PC
By Ali Jones published
News It's already available nearly everywhere else
GTA 6 might already be using AI-powered animation tech, says San Andreas dev: "If anyone is going to make that step it's going to be Rockstar"
By Ali Jones published
News "It's time for a revolution"
Dragon Age: The Veilguard director wants the RPG's character creator to be a "make-good": "Full disclosure, Dragon Age has traditionally not done skin tones well"
By Ali Jones published
News "We want everyone to be able to see themselves in this game"
Indie games need to be "cheap as f*** or expensive as hell," says publisher warning of industry "death cycle"
By Ali Jones published
News "Steam is making more money, but like 50 percent of that revenue is being generated by 1 percent of the games"
15-year Mass Effect and Dragon Age veteran says people join BioWare "to build a story-focused, single-player RPG" - so we probably won't see a repeat of Anthem
By Ali Jones published
News "Don't try to do a bunch of different things you don't have the expertize to do"
After burning down an iconic MMO casino, Old School RuneScape spends 2 years crafting a new anti-gambling bomb because 'Deathmatching' was a huge source of real-world trading
By Ali Jones published
News Deathmatching is "majorly, if not always, linked to real world trading"
Dragon Age: The Veilguard director says the RPG won't repeat Inquisition's most infamous mistake: "You spent ten hours in the Hinterlands"
By Ali Jones published
News On The Veilguard, BioWare says "pacing is important to us"
Dragon Age: The Veilguard won't let you control your companions because you can't handle it: "This is a much higher actions-per-minute game"
By Ali Jones published
News "It wasn't actually adding to the experience"
Dragon Age: The Veilguard's "expansive" major city is bigger than anything else in the RPG series, but it only got that way because of a single line from Inquisition
By Ali Jones published
News Thank you, Dorian Pavus
"It took 5 years, but our cave generation finally delivered": At last, the Deep Rock Galactic devs have found their holy grail - a big stone penis perfectly crafted by the game engine
By Ali Jones published
News Deep C*ck Galactic
Baldur's Gate 3's least-popular Origin character has an ending so rare that Larian says only 34 players have ever even seen it
By Ali Jones published
News "You read that right," Lae'zel fans
Dragon Age: The Veilguard won't suffer from Inquisition's weird camera issues, because the guy who made it is creative director now, and he "heard the feedback"
By Ali Jones published
News "It did what we needed it to do, but we heard the feedback loud and clear"
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