
Andrew Brown
Andy Brown is the Features Editor of Gamesradar+, and joined the site in June 2024. Before arriving here, Andy earned a degree in Journalism and wrote about games and music at NME, all while trying (and failing) to hide a crippling obsession with strategy games. When he's not bossing soldiers around in Total War, Andy can usually be found cleaning up after his chaotic husky Teemo, lost in a massive RPG, or diving into the latest soulslike – and writing about it for your amusement.
Latest articles by Andrew Brown

Nintendo Switch 2 design – the biggest changes and features revealed so far
By Andrew Brown last updated
Guide Our first look at the Switch 2 has revealed plenty of changes to the original Switch, including one particularly mysterious button

Upcoming Xbox Series X games for 2025 and beyond
By Sam Loveridge, Emma-Jane Betts last updated
Upcoming All the new and upcoming Xbox Series X games confirmed to launch in the coming months

The 25 best FPS games to play in 2025
By Dave Meikleham last updated
Best list Shoot sharp in the best FPS games of all time, from Half-Life to Halo 2

"The toughest thing is pacing": Assassin's Creed Shadows head weighs in on why the game ends like that, the "difficult" nature of its story, and what's next for the series
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont outlines the challenges of writing a story for a game as open-ended as Assassin's Creed Shadows

Everything we know about The Duskbloods
By Andrew Brown published
Guide All the news, trailers, and story details we already know about FromSoftware's Nintendo Switch 2 exclusive

Metroid Prime 4: Beyond – Everything we know so far about the upcoming Switch game
By Heather Wald last updated
Guide Metroid Prime 4 is landing on Nintendo Switch in 2025, and Samus' return looks well worth the wait

Assassin's Creed Shadows was originally envisioned without Yasuke, but Ubisoft wanted the full feudal fantasy: "We were sort of making a stealth tank, and it didn't quite work"
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont discusses the benefits of taking away players' strengths

Assassin's Creed Shadows boss is confident Ubisoft has a place in modern RPGs, even as the industry's goalposts shift: "When we were working on Odyssey, it was Breath of the Wild"
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont tells GamesRadar+ about Assassin's Creed Shadows' position in an ever-changing genre

My first 3 hours in Atomfall feel playing Fallout 3 for the first time, and if you don't check it out I'm legally obliged to bash you with a cricket bat
By Andrew Brown published
Now Playing Now Playing | Prepare to get lost (and love it)

Assassin's Creed Shadows' tea ceremony quest is one of the game's best moments, but I wish Ubisoft would give us even higher stakes
By Andrew Brown published
Now Playing Now Playing | This is the only time I'll advocate for murder

Assassin's Creed Shadows' day-one patch removes blood and makes shrines indestructible following backlash
By Issy van der Velde published
news You can no longer destroy objects in shrines and unarmed NPCs won't show any blood if you attack them

I've played 40 hours of Assassin's Creed Shadows, so please learn from my biggest mistake and pay attention to Knowledge
By Andrew Brown published
Opinion Opinion | Here's a tip: the journey beats the destination (and a nasty grind)

"It's OK for me to move on": Years after scoring Minecraft, composer C418's latest project is about running a cozy tea shop with a "stupidly complex music system"
By Andrew Brown published
Interview Interview | Daniel 'C418' Rosenfeld opens up on being propelled into the spotlight, finding himself in Wanderstop, and making it back in time for tea

Assassin's Creed Shadows review: "More confidence, texture, and purpose than we've seen since Assassin's Creed pivoted into RPG territory"
By Andrew Brown published
Review

Warhammer 40,000: Space Marine 3 promises to "redefine the standards of third-person action games," but I'd rather it fix Space Marine 2's biggest problem
By Andrew Brown published
Opinion Opinion | When it comes to Warhammer, bigger really is better

Oblivion remake leaks suggest Skyrim's cooler sibling is making a comeback, but I'm worried a modern makeover could bulldoze over the weirdness that makes it great
By Andrew Brown published
Opinion Opinion | Getting more people into Bethesda's all-timer RPG is worth the risk, but please keep Speechcraft's persuasion pizza

Black Friday Secretlab deals 2025: What to expect from this year's sale
By Duncan Robertson last updated
Deals Black Friday Secretlab deals will return at the end of November, here's what you should expect from the sale based on what we've seen from covering past events.

I was worried this MMO's first new skill in over 12 years would change things too much, but Sailing in Old School RuneScape feels just like home
By Andrew Brown published
Preview Preview | Yes, it feels like a skill and not a minigame

Kingdom Come: Deliverance 2 has turned me into a Bohemian Batman who murders bandits in their sleep, and it's all because of some dead sheep
By Andrew Brown published
Now Playing Now Playing | Sweet dreams, bandits

It sounds like GTA Online could have a life after GTA 6 – but after 400 hours in Los Santos, I'm ready to say goodbye
By Andrew Brown published
Opinion Opinion | Closing the book on a decade of chaos

Avowed has achieved something even Kingdom Come: Deliverance 2 couldn't – it's made me fall in love with the most boring weapon in RPGs
By Andrew Brown published
Opinion Opinion | Avowed weapons come in all shapes and sizes, but only one of them is the best

As Elden Ring Nightreign's network test servers struggle, I'm stewing in the shame of my catastrophic first run
By Andrew Brown published
Now Playing Now Playing | There's a lot of promise in FromSoftware's foray into multiplayer – if you can handle the embarrassment of missing a parry in front of someone

Metal Eden is the Doom and Mirror's Edge mashup I didn't know I needed – and after playing just two levels, it's now my most-anticipated shooter of 2025
By Andrew Brown last updated
Preview Preview | Reikon Games' upcoming sci-fi FPS is even better than its State of Play debut make it look
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