Anna Koselke
After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
Latest articles by Anna Koselke
As the Persona and Yakuza series fly beyond 20 million sales each, Sega says its JRPG successes are thanks to the power of multi-platform releases
By Anna Koselke published
News And simultaneous worldwide launches
Nexus Mods clarifies its stance on paid mods, name-dropping Bethesda's attempts with Fallout 4, Skyrim, and Starfield: "Modding should be a pursuit of passion"
By Anna Koselke published
News Modding shouldn't be about potential profit
EA boss reckons with Dragon Age: The Veilguard, BioWare is finally returning to "BioWare-type games" after the failure of Anthem
By Anna Koselke published
News The new RPG marks a restoration of "what made BioWare great"
These two unrelated turn-based strategy games with eerily similar titles announced their console launch dates, which are just a day apart, on the same exact day
By Anna Koselke published
News Talk about coincidence
Ghost of Tsushima didn't need to be historically accurate because it didn't "impose any ideology" and placed "top priority on entertainment value"
By Anna Koselke published
News There's very little "imposition of culture or ideology"
New Disney Dreamlight Valley DLC adds Animal Crossing-esque critter catching, iconic characters like Hades and Maleficent, and new worlds to explore
By Anna Koselke published
News The Storybook Vale adds maybe the sim's most enchanting content yet
Dragon Age: The Veilguard lead celebrates seeing one of his biggest goals for the RPG come true, as he admits it was "the greatest privilege and hardest dev cycle of my career"
By Anna Koselke published
News Reviews are calling it a "return to form for BioWare"
After 8 years, Stardew Valley creator ConcernedApe has finally unlocked every achievement in his own farming sim - and he has some tips, too
By Anna Koselke published
News Of course, his final achievement was Fector's Challenge
9 months after launch, House Flipper publisher's Hairdresser Simulator is bafflingly charging players extra for new "Long Hair DLC"
By Anna Koselke published
News In a game about styling hair, you must pay for… more hair
No Man's Sky dev fixed one fan's 611-hour save because "when a player has put that much into our game it deserves the engineering fix"
By Anna Koselke published
News With saves so big, devs "can't help but take extra time" to fix them
Skyrim "was not as polished an experience on the PS3" as getting the RPG to work on Sony's console was a "Herculean effort for Bethesda"
By Anna Koselke published
News Porting the Elder Scrolls game was no easy feat
As the free-to-play Animal Crossing: Pocket Camp prepares to go offline, Nintendo reveals more on the paid replacement - including its $20 price tag
By Anna Koselke published
News Don't worry, there's a special launch price
"Many times it seemed the game would never get made": Alan Wake 2 is "finally complete" thanks to its new DLC, but even its director says "no one knows about the future"
By Anna Koselke published
News The Lake House just released
Before Balatro took over the world, the roguelike's creator considered naming it Fool's Gambit - "obviously not a great name," but it had a killer main menu
By Anna Koselke published
News You could rearrange the letters for fun
After Death Stranding and Metal Gear, Hideo Kojima wants to create a game that aliens will look at "centuries later" and say "that's awesome"
By Anna Koselke published
News He says "that's what it means to leave something behind"
The Sims 4 Life and Death is everything I've ever wanted from EA, and it's so good I don't even care there won't be a Sims 5
By Anna Koselke published
Preview Preview | This one's for all the Grim-obsessed girlies
Singer dedicates a whole song to her "Stardew Valley wife" Abigail, and even creator Eric "ConcernedApe" Barone is listening to it
By Anna Koselke published
News "Abigail, you know I'm yours"
Paradox says Vampire: The Masquerade - Bloodlines 2 is more of "a spiritual successor" than a sequel, and it "maybe shouldn't be compared to" the original RPG
By Anna Koselke published
News "It's about setting the right expectations"
As the Prince of Persia Metroidvania team disbands, Baldur's Gate 3 dev says if Ubisoft wants "subs over sales" then "developers must get used to not having jobs"
By Anna Koselke published
News Ubisoft's approach "just isn't sensible"
Baldur's Gate 3 looks like a totally different RPG with a first-person camera mod, and it's so cool that Larian lead Swen Vincke says "I want to play this"
By Anna Koselke published
News First-person AND WASD controls?
JRPG fans are eating good - as if Metaphor: ReFantazio wasn't enough, another Persona 5 spin-off seems to be getting a Steam release soon
By Anna Koselke published
News A mysterious playtest has emerged
The Sims 4 gets a massive new update ahead of Life and Death, granting Grim a last-minute glow-up before players have his babies
By Anna Koselke published
News They really just yassified Grim
Cozy RPG sim My Time at Evershine raises over $2.5 million via its Kickstarter, and it's not even done yet
By Anna Koselke published
News Developers are "skipping" early access thanks to fans' support
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more