
Dustin Bailey
Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
Latest articles by Dustin Bailey

There's a Nintendo Direct app now: Miyamoto himself reveals Nintendo Today to beam "daily" Switch 2 news straight into your eyeballs, and it's out today
By Dustin Bailey published
News The publisher's mobile dreams weren't limited to Nintendo Music and a handful of games

10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
By Dustin Bailey published
News "We’ve been hard at work delving deep into the code grimoire"

5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
By Dustin Bailey published
News The news "does not alter our current project plans"

"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"
By Dustin Bailey published
News "The copyright issues associated with AI tools remain a highly contentious issue"

Schedule 1 is Steam's latest viral hit – an open-world drug dealing simulator with 98% positive reviews, co-op, and a free sample to get you started
By Dustin Bailey published
News Maybe this is the Breaking Bad game we always needed

A surprise bonus Nintendo Direct is coming a week early: "There will be no updates about Nintendo Switch 2 during this presentation"
By Dustin Bailey published
News Expect 30 minutes of info on new games for Switch 1

"Will today’s players still enjoy a game from 30 years ago?": JRPG icon Kei Shigema says he was thrilled to see Lunar getting a remaster even after all this time
By Dustin Bailey published
News "When I saw Grandia being remastered first, I thought, 'That’s so nice. I’m jealous!'"

Despite releasing exactly zero new games, CD Projekt bagged $120 million in profit for 2024 – the Witcher and Cyberpunk studio's third-best result ever
By Dustin Bailey published
News "These resources enable us to remain independent in both financial and creative terms"

Assassin's Creed Shadows' first title update is a hotfix with three lines of patch notes and a download size up to 9GB
By Dustin Bailey published
News "Some global issues" have been fixed

Vampire: The Masquerade – Bloodlines 2 "is done," but it's been delayed again to October for "bug fixing, stability, and performance"
By Dustin Bailey published
News "We believe that ensuring great technical quality is more important than sticking to a specific date"

Monster Hunter Wilds' first major update rights its greatest wrong by adding a proper Palico cooking animation, and it's letting you change Alma's glasses
By Dustin Bailey published
News Alma gets a whole new look

Dune Awakening launches for $50 without a stay in early access, and while the survival MMO "will not have a monthly subscription" it will have "optional" paid DLC
By Dustin Bailey published
News The game will also "receive regular free updates"

Witcher 3 and Cyberpunk 2077 studio CD Projekt Red won't make survival games just because they're popular, but Netflix's Edgerunners anime is fueling dreams bigger than RPGs
By Dustin Bailey published
News CDPR's CEOs used to dream of making the world's greatest RPGs, but that dream's gotten bigger over the years

Beloved PS1 JRPG Legend of Dragoon wasn't meant to be a Final Fantasy 7 killer, Super Mario RPG's battle designer just said "I want to make a new RPG"
By Dustin Bailey published
News "No one told us to make any kind of game. We wanted to make this game."

16 years after Minecraft first released it's getting a modern visual upgrade with a retro lighting trick that Mojang hasn't seen "in any other game"
By Dustin Bailey published
News Minecraft's massive visual upgrade was inspired by community shaders

Devs behind beloved destruction-focused racing game Wreckfest launch the sequel in early access with a trailer full of physics glitches and fatal error messages
By Dustin Bailey published
News Wreckfest 2 is now in early access - very early access

3,348 days later, American Truck Simulator is finally delivering the DLC I've been waiting for longer than Hollow Knight fans have been anticipating Silksong
By Dustin Bailey published
News It's finally time

Marvel Rivals devs know exactly how popular Invisible Woman is, and say that "body shape or silhouette" add to a character's popularity in a way far more innocent than the internet deserves
By Dustin Bailey published
News Sue Storm has certainly captured players' fancy

Pokemon TCG Pocket is getting yet another new expansion as the addition of shinies and Gen 9 Pokemon keep free-to-play players drowning in new cards to collect
By Dustin Bailey published
News Shining Revelry launches alongside ranked season one on March 27

Black Friday SSD deals 2025: What to expect from this year's sale
By Duncan Robertson last updated
Deals Black Friday SSD deals are making a comeback, and this year's storage savings could be better than ever.

Even Balatro's publisher doesn't know when LocalThunk will be done with 1.1: "Maybe I should whisper in his ear, like, 'So how's those 200 new jokers coming?'"
By Dustin Bailey published
News "I may hear it a couple days before everyone else"

Assassin's Creed Shadows reaches 1 million players on day one, and it sounds like even Ubisoft's having a tough time believing it: "It's not even 4PM here"
By Dustin Bailey published
News "Thank YOU from the bottom of our hearts for joining this adventure in Feudal Japan"

"Valve would never ship another game": Former exec forced Half-Life publisher's hand by saying Gabe Newell and the team would pivot away from game dev
By Dustin Bailey published
News "I knew Gabe had interesting ideas that had nothing to do with games"
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