Jess Kinghorn
As PLAY Magazine’s games editor, Jess is known for championing the weird, the wonderful, and the downright janky. A fan of cult classic JRPGs and horror, her rants about Koudelka and Shadow Hearts have held many a captive audience. Outside of writing about all things PlayStation, she’s also a lifelong fan of Nintendo’s handheld consoles. Having whiled away most of her college years playing The World Ends With You on the original Nintendo DS, she’s looking forward to uncovering all of NEO’s secrets too. Beginning her career as Official PlayStation Magazine’s staff writer in 2017, she’s since written for PC Gamer, SFX, Games Master, and Games TM.
Latest articles by Jess Kinghorn
The 10 best BioWare games of all time
By Jess Kinghorn last updated
Feature Check out the best BioWare games to get stuck into before you play Dragon Age: The Veilguard
Alan Wake creators discuss challenges of going multi-platform and multi-project: "It's always going to be tough, but it's also pretty awesome"
By Jess Kinghorn published
Interview Interview | Play magazine speaks to Remedy's Sam Lake, Thomas Puha about the evolution of Alan Wake from conception to sequel
Hi-Fi Rush headlines PLAY's first Xbox cover
By Jess Kinghorn published
News Plus: We review Final Fantasy 7 Rebirth, peek through The Fold at Unknown 9: Awakening, and dive back into Final Fantasy 14
With Lady Dimitrescu causing a stir, perhaps it's time that games got over their obsession with youth
By Jess Kinghorn, Play Staff published
Feature Let's have older female characters with more than two dimensions
Why Nier: Replicant had to be made, and why it's "so much more than a simple version up"
By Jess Kinghorn, Play Staff published
Feature How Nier: Replicant ver.1.22474487139 used Nier: Automata to rebuild itself for a new generation
How Goodbye Volcano High is shaping the next-generation of adventure games on PS5
By Jess Kinghorn, Play Staff published
Feature KO_OP reveals all about its upcoming PS5 game to Official PlayStation Magazine
Live out your perfect monster mash in Vampire: The Masquerade – Bloodlines 2, and prepare to get bloody
By Jess Kinghorn, Play Staff published
Preview Brian Mitsoda and Cara Ellison walk OPM through combat, clans, and how to feel like a vampire
What is PS5 really capable of? Developers discuss how Sony's cutting-edge tech will change how we play games
By Jess Kinghorn published
Feature Developers and industry experts discuss how PS5's focus on SSD memory, ray tracing and backward compatibility will change the way we play
"I'm gonna drop everything I’m doing" – Final Fantasy 14 Shadowbringers director would leave Square Enix behind for one dream collaboration
By Jess Kinghorn published
Interview Official PlayStation Magazine talks with FF XIV’s director on his dream project, and tips for new players
Rhythm-action games should be more like musicals than fitness videos - working our emotions, not just our reflexes
By Jess Kinghorn published
Opinion
Code Vein wears its influences on its sleeve, but it's adding its own wrinkles to the popular Souls-like formula
By Jess Kinghorn published
Preview There’s no time to praise the sun in Bandai Namco's sharp-and-pointy action RPG Code Vein
Atomic Heart is a mysterious Soviet action RPG with echoes of Metro 2033, BioShock and Fallout
By Jess Kinghorn published
Preview Watch 10 mins of developer Mundfish's bizarre PS4 horror adventure which will make a Marxman of you
Warhammer: Chaosbane channels Diablo 3 in a four-player action RPG starring *gargles* Bragi Axebiter
By Jess Kinghorn published
Preview An old-school hack-and-slash with shades of Gauntlet invites you to Join up to four friends to ravage Nurgle's hordes
Last Labyrinth is a PS VR escape room game where you play as a wheelchair user with a laser pointer
By Jess Kinghorn published
Preview Producer Hiromichi Takahashi outlines PS4's virtual reality puzzle game starring Stefanie Joosten aka Quiet from MGS5
Team Sonic Racing aims to nudge Crash Team Racing off the track… by focusing on friendly play
By Play Staff, Jess Kinghorn published
Preview Producer Takashi Iizuka talks exclusively to Official PlayStation Magazine about the future of Sonic games, balancing character classes and why he prefers Shadow the Hedgehog
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