Jesse Vitelli
Jesse is a freelance games journalist with almost a decade of experience. He was the Associate Editor at Prima Games for three years and then moved into the world of freelancing where you might have seen his work at the likes of Game Informer, Kotaku, Inverse, and a few others. You can find him playing the critically acclaimed MMORPG Final Fantasy XIV or whatever hot new multiplayer game his friends are playing.
Latest articles by Jesse Vitelli
This new FPS is like Vampire: The Masquerade - Bloodlines meets Borderlands and we can't wait to sink our teeth into it
By Jesse Vitelli published
News Trust could be your new obsession
GTA Online gets the anti-cheat support on PC it's sorely needed for the last 9 years, but Steam Deck players are paying the price
By Jesse Vitelli published
News Public lobbies are so back
Indie dev removes fall damage from their 6-player city builder "because it's annoying" and also because their mom said they can't
By Jesse Vitelli published
News Overthrown is changing the game
Core Keeper dev celebrates going "from being called a 'fat nerd' as a child, to making maps for Heroes 3 and WarCraft 3, to now having a game that has more than 3 million players"
By Jesse Vitelli published
News You never know what might happen
Concord died with a perfect 69 players holding its Platinum Trophy, but a surprise 70th just came out of nowhere to make it less nice
By Jesse Vitelli published
News Still nice, just not as
Civilization 7 is "one of the biggest changes" and also "one of the scariest" in the 34-year history of the strategy series
By Jesse Vitelli published
News How Ages are changing it up
Astarion actor's Baldur's Gate 3 playthrough finally makes it to the RPG's wildest sex scene: "Oops I did a bad thing"
By Jesse Vitelli published
News Hot and heavy
Space Marine 2 boss and former id Software CEO reckon the Warhammer hit is "the fastest selling game we’ve ever worked on, including all the Quake, Doom, Wolfenstein, and Rage games"
By Jesse Vitelli published
News Ripping and tearing through the competition
Helldivers 2 creative director says "the balance/realism can suck it" for one bug that's probably not "worth fixing due to how hilarious it is"
By Jesse Vitelli published
news A different kind of murderous bug
Surprise! Xbox's new Game Pass Standard loses games previously used to sell the service like Starfield and Diablo 4
By Jesse Vitelli published
News New subscription, new surprises
Indie dev horrified to realize their protagonist is coded as Lois Griffin from Family Guy: "Nobody told me ... I worked 3 years on this game"
By Jesse Vitelli published
News You never know what's going to happen
Bethesda's new Fallout Shelter-like Elder Scrolls game launches today, for real this time, nearly a year after we played it at the first launch
By Jesse Vitelli published
News The Elder Scrolls: Castles is actually here
Metal Gear Solid Delta dev says they wanted it to be "almost too faithful" and explain why it's not called "a Hideo Kojima game"
By Jesse Vitelli published
News A double-edged sword
As his adventure game returns after 40 years, JRPG icon and Dragon Quest creator Yuji Horii ponders making another: "It would be fun to investigate a murder case while interacting with AI"
By Jesse Vitelli published
News Endless possibilities
The fantasy MMO that un-MMOed itself after the devs bought the rights back is relaunching as a co-op RPG with D&D show Critical Role on board
By Jesse Vitelli published
news A crossover no one saw coming
Minecraft retires its controversial mob vote and completely revamps how it does updates: "We know that you want new Minecraft content more often"
By Jesse Vitelli published
News Gone but not forgotten
10 years later, Bungie is actually doing it: famously game-breaking Exotic sniper Ice Breaker is coming to Destiny 2 in the next dungeon
By Jesse Vitelli published
News It's finally happening
The Borderlands movie might have forgotten about this fan-favorite character, but a new Borderlands 3 mod puts them front and center
By Jesse Vitelli published
News Back with a vengeance
Indiana Jones and the Great Circle overcomes God of War Ragnarok's overeager tip-giver issue with a simple camera trick
By Jesse Vitelli published
News A modern day fix for a modern day problem
Indiana Jones and the Great Circle devs put a focus on the "danger level" of using guns because "Indy doesn't have superpowers"
By Jesse Vitelli published
News Back to basics
Indiana Jones and The Great Circle devs say getting the fist-fighting right is "really hard" because the "bar has been raised considerably" in the last 20 years
By Jesse Vitelli published
News Times are changing
Star Wars Outlaws director agrees the early instant-fail stealth missions are "incredibly punishing," and Ubisoft is easing the pain with a patch coming "maybe in 10 days"
By Jesse Vitelli published
News Hotfix inbound
Indiana Jones and the Great Circle devs believe that a "properly characterized villain" is what "makes the hero shine"
By Jesse Vitelli published
news Lead writer Tommy Tordsson-Bjork explains more
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