
Jordan Gerblick
After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick

Baldur's Gate 3's corporate overlord says news on the future of the RPG series is coming "in pretty short order"
By Jordan Gerblick published
News "We're kind of working out our plans for the future and what we're going to be doing with that"

Silent Hill 2 Remake devs spent many hours "watching, reading, discussing" fan theories about the iconic Labyrinth level and wanted to "incorporate as many" of them as possible
By Jordan Gerblick published
News "I don't like everything I found" on the internet, says one Silent Hill 2 Remake dev

Palworld community manager admits the survival game is "ripe for toxicity" and has a simple solution: "You just call 'em losers and you kick 'em"
By Jordan Gerblick published
News "And then they post on Twitter saying, 'Bucky called me a loser,' and I'm like, 'yeah, you're a loser, dude'"

"We hit this disgusting number that makes me feel sick": Palworld devs don't know why their survival game was so successful - "If we knew how to do it, we'd do it again"
By Jordan Gerblick published
News "Again, why did we get this many players? I don't know, please don't ask me"

For 30 years, PC gamers have been keeping this cult classic horror game based on a 58-year-old short story to themselves, but next week it's finally coming to consoles
By Jordan Gerblick published
news I Have No Mouth, and I Must Scream hits PlayStation, Xbox, and Switch on March 27

Saber Interactive CEO says Saints Row had to die because the games were too expensive: "The days of throwing money at games other than the GTAs of the world is over"
By Jordan Gerblick published
news "They didn't know what they were building. They didn't have any real direction. It couldn't last"

As Jurassic Park Survival, John Carpenter's Toxic Commando, and the Star Wars KOTOR remake remain MIA, Saber CEO promises "everything that we have talked about is still in development"
By Jordan Gerblick published
news "Saber Interactive is one of the largest independent developers in the world. We are working on numerous games across many different genres"

Silent Hill f's ESRB rating has zero chill: "Faces ripped apart," "a character burned alive inside a cage," and "entrails and sinew displayed on serving platters"
By Jordan Gerblick published
news Silent Hill f also shows "a woman branded by a hot iron" and "a character sawing off her own arm"

Valve "followed" 1.7 million Steam users for over a year, and now reports those gamers spent $20 million on microtransactions and another $73 million on games and DLC
By Jordan Gerblick published
news "The 1.7 million customers who originated from a top 2023 release went on to enjoy more than 141 million hours of playtime in additional games"

Just weeks later, Ubisoft walks back some disappointing Assassin's Creed Shadows news: it will be fully Steam Deck Verified "despite the fact the team thought it would not be the case"
By Jordan Gerblick published
News Just six days from launch, Assassin’s Creed Shadows is Steam Deck Verified

Nintendo Switch 2 could cost $400-$500, say analysts, but it might launch with a Super Mario Odyssey follow-up and Metroid Prime 4
By Jordan Gerblick last updated
News One analyst expects a $500 Switch 2 price tag

Famed Higurashi When They Cry creator Ryukishi07 says he worked so hard on the Silent Hill f story that "I don't think I would mind if it was the last thing I ever wrote"
By Jordan Gerblick published
news It sounds like Silent Hill f is going to be really, really sad

Silent Hill f's re-reveal trailer shows some of the freakiest monsters I've ever seen in the 25-year-old survival horror series
By Jordan Gerblick published
news Still no gameplay, but the creativity of these monsters makes up for it

Ori director says Microsoft thought the beloved Metroidvania was too hard, but he's "on the Miyazaki side" and believes "you have to overcome challenge"
By Jordan Gerblick published
news Thomas Mahler compares his game design approach to FromSoftware's Hidetaka Miyazaki and Nintendo

My hopes for an Overwatch anime or Diablo horror movie are going strong as Blizzard president points out "we are Blizzard Entertainment, and not simply Blizzard Games"
By Jordan Gerblick published
news "Our universes, our iconic IP can vector off into many interesting dynamic directions"

Pokemon Go players brace for the worst as Niantic is sold off for $3.5 billion: "This game is entering its death knell"
By Jordan Gerblick published
News "Get ready to need stamina to throw pokeballs and ions or crystals or something to battle in gyms"

The creator of upcoming life sim Inzoi says he was "recklessly brave to even think about creating a game of this scale"
By Jordan Gerblick published
news "Now, I understand why so few companies have attempted to develop a life simulation game"

A year after its PS5 launch, Rise of the Ronin debuts on PC to "Mixed" reviews and performance complaints: "Stuttering on a 4090 is just... no"
By Jordan Gerblick published
News Is anyone surprised at this point?

On the heels of Rise of the Ronin's PC launch, its director says there's a "significant" amount of Japanese Switch gamers: "I am closely watching how this will change with the release of Switch 2"
By Jordan Gerblick published
News Fumihiko Yasuda also says the PC playerbase has "significantly increased in Japan"

Veteran Dragon Age dev says one big delay is better than several small ones: "You are laying band-aid on top of band-aid on top of band-aid"
By Jordan Gerblick published
news "When does that re-examination occur?"

5 years after starting development, Neil Druckmann says Naughty Dog's new game Intergalactic: The Heretic Prophet is "still evolving and changing as we're making it"
By Jordan Gerblick published
News Don't hold your breath waiting for The Heretic Prophet

After 2 years of silence, the next mainline Silent Hill game is getting a dedicated stream this week with "the latest news"
By Jordan Gerblick published
News "This Transmission will uncover Silent Hill F"

Former Microsoft exec says the first Xbox was killed early in favor of 360 because it was "losing money left right and center," but luckily "we could afford to hemorrhage cash"
By Jordan Gerblick published
news That is a good reason
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more