
Scott McCrae
Scott has been freelancing for over two years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

GameCube classics finally arrive on Switch 2, including absolute hits like Zelda: The Wind Waker and cult classic collector's items like Pokemon XD and Chibi-Robo
By Dustin Bailey published
News At long last, GameCube is back

The Legend of Zelda: Breath of the Wild and Tears of the Kingdom are getting enhanced Nintendo Switch 2 Edition releases, with improved frame rate, resolution, and more
By Catherine Lewis published
News The two open-world Zelda games are about to look better than ever

Assassin's Creed Shadows director says the game's flashback sequences came about "from watching a lot of anime"
By Scott McCrae published
News He's gonna take you back to the past

Assassin's Creed Shadows director says the dreaded yellow paint was only added because "players were really struggling in playtests"
By Scott McCrae published
News "The environment is lush and full, and giving a bit of guidance was needed"

Atomfall officially reaches “extremely British” status as the survival game surpasses 1.5 million players, who’ve collectively sipped 300,000 cups of tea and executed 3.7 million kills with a cricket bat
By Scott McCrae published
News My longest 'ay-up lad' ever

Silent Hill f's director wanted to create something that is a "blend of new and nostalgic" for the game's Otherworld
By Scott McCrae published
News It seems less rusty than the others at least...

Doom: The Dark Ages doesn't have multiplayer because "it would definitely come at the expense of" the campaign
By Scott McCrae published
News "It felt good to just focus [on] Doom as a single-player experience and not try to turn it into a live service game"

To celebrate 10 million sales, Capcom has released a special pack of Monster Hunter Wilds items, including upgrade materials and eggs
By Scott McCrae published
News Can I offer you a nice egg in this trying time

Naughty Dog's streak of The Last of Us re-releases isn't over yet, as leaker claims a $100 special edition is on the way soon
By Scott McCrae published
News The new release is apparently estimated to be revealed in the next two months

After PlayStation boss praises Nier Automata as a savior for Japanese games overseas, Yoko Taro says he was specifically told to focus on Japan because it wouldn't fly overseas
By Scott McCrae published
News Although the game's producer responded saying it wasn't quite as harsh as it sounds

Tomodachi Life sickos waited 12 years for a sequel, and now it's so popular it's even overshadowed the Nintendo Switch 2 buzz in Japan
By Scott McCrae published
News I can relate, I'm more excited about Rhythm Heaven Groove than anything.

It took Assassin's Creed Shadows players 9 days to find a new way to insta-kill certain enemies, and Hitman's Agent 47 would be proud
By Scott McCrae published
News Who needs a hidden blade when you have a pond

Silent Hill's Pyramid Head creator is getting tired of some fan theories: "I occasionally need to deny the f*****g ridiculous headcanons"
By Scott McCrae published
News In my restless dreams, I see that place, Twitter...

Monster Hunter Wilds breaks out the big guns, promising higher difficulty, PC fixes, layered weapons, hammer and other weapon buffs, and better endgame variety
By Scott McCrae published
News Time to make the bonk even stronger

"Joel was right": The Last of Us director Neil Druckmann defends his character's decision at the end of the first game
By Scott McCrae published
News The Last of Us TV series showrunner Craig Mazin also said "I probably would have done what he did"

Starfield could release on PS5 with a second expansion this year according to Xbox insiders, but it was reportedly originally meant to launch with Shattered Space
By Scott McCrae published
News Also, Halo: The Master Chief collection may not be coming to PS5 after all

Helldivers 2 is having players return to 'space Vietnam' as the Automatons have returned one year after we liberated Malevelon Creek
By Scott McCrae published
News This sickening invasion has happened days before Malevelon Creek Memorial Day

Final Fantasy 7 Remake and Rebirth battle director says combining everything he learned on Monster Hunter: World with Square Enix's technology and unique skills created a "chemical reaction"
By Scott McCrae published
News "I want to put my full focus into whatever project I’m on, then add to it and build from there"

"Minutes after Palworld released," Pocketpair was already getting game pitches from "some really big names" before it even set up its own publisher: "No one has money at the moment"
By Scott McCrae published
News "we're kind of open to helping people with their weird little ideas because they have them"

After preserving the AI ghost of a fan's late brother, Tekken 8 boss says it might be a glimpse of the future where you don't "need an opponent who is human that has the exact same skill level"
By Scott McCrae published
News Harada calls it "a glimpse of where fighting games are going"

Valve leads considered making a "mediocre" game before Half-Life to build the team up, but original marketing exec said "if you do that, the company will fail"
By Scott McCrae published
News "I told Gabe that I thought the only way that Half-Life was really going to work was if it was named Game of the Year"

Ahead of GTA 6, Take-Two CEO says he’s “not worried about AI creating hits” because it’s built on recycled data: “Big hits […] need to be created out of thin air”
By Scott McCrae published
News "It’s built on data that already exists. It’s backward-looking. Big hits are forward-looking"

Getting Over It creator Bennett Foddy threatens the world once again: If you want Baby Steps to be a brutal rage game, "you can inflict that on yourself"
By Scott McCrae published
News "It's a rock or it's a tree; it's minding its own business. It's not telling you, 'hey, can you get up here?'"

PlayStation games like The Last of Us are dominating the silver screen, but former Sony boss Shawn Layden says "an entire generation had to retire" before Hollywood took him seriously
By Scott McCrae published
News Layden called estahblishing PlayStation Productions "one of the greatest things" he did in his career
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