Bayonetta 3 will be "more enjoyable" if you played the first two

Bayonetta 3
(Image credit: PlatinumGames)

Bayonetta 3 director Hideki Kamiya has revealed in an interview that he wants players to play the first two games before the new release.

In an interview with IGN Japan, vice president of PlatinumGames and creator of Bayonetta and Devil May Cry, Hideki Kamiya, revealed some more information about the upcoming third entry, Bayonetta 3. Speaking about his upcoming threequel, he wanted  to let fans know that there will be a lot of new content not seen in the first two games. As translated by GamesRadar+, Kamiya said "I think if you watch the trailer you can see a lot of elements which weren't in the first two games. You can expect a lot more to come."

These elements are possibly a reference to the giant monster "kaiju" style boss fights from the trailer, where it seems players can take control of the hairy demons Bayonetta creates. There was one fight like this in Bayonetta 2, but the third entry appears to have fleshed out the action. Some of the UI elements in the bottom left of the trailer also seem different to those previously seen from our Umbra Witch.

Despite the new gameplay, Kamiya also wanted to urged those interested in the third installment to play the originals first. While saying that he wrote the story with new players in mind, he thinks it would be a shame to go in without knowledge from the first two games.

"One more thing I want to say. I want you to play the first two games before playing the third. I made the new story so that you can enjoy playing it without having experience of the originals. Even if Bayonetta 3 is your first game in the series, you will still be able to follow the story. You won't get bored. However, I am sure you will enjoy it more if you have played Bayonetta and Bayonetta 2 first. I want you to prepare yourself for the new game. It would be a shame if you hadn't played the others first."

Georgina Young
Freelance News Writer

Freelance writer, full-time PlayStation Vita enthusiast, and speaker of some languages. I break up my days by watching people I don't know play Pokemon pretty fast.

Read more
The titular Bayonetta in Bayonetta 2
Devil May Cry and Bayonetta veteran Hideki Kamiya is still leaning on Resident Evil creator Shinji Mikami's wisdom at new studio Clovers: "I have always made decisions based on his teachings"
Bayonetta and Okami director "would love to see the Virtual Console rebooted" on Switch 2: "That's something that I would really want to ask Nintendo for"
Bayonetta 3 screenshot showing bayonetta looking at a gun
As Assassin's Creed Shadows passes 2 million players, Devil May Cry creator Hideki Kamiya reveals "I felt bad that it was being criticized so much"
Dragon Quest 3 HD 2D remake trilogy art
Dragon Quest 3 lead Yuji Horii once said that the original JRPG "had to be four times as interesting as DQ1," otherwise "people wouldn't say it was fun"
Bayonetta 3
Resident Evil and Bayonetta dev Hideki Kamiya calls out Switch 2 leakers, hopes they're "covered in s**t," "thrown out of the atmosphere," and "crushed as soon as possible"
Final Fantasy 7 Remake Intergrade
Final Fantasy 7 Rebirth's ending proved divisive, but the director of the original JRPG is "very satisfied" with Part 3's story and is confident you will be too
Latest in Action
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
Naoe looks over at a dense, lush, green forest in Assassin's Creed Shadows from a viewpoint
Getting Assassin's Creed Shadows on PS5 and Xbox Series X was all about adding "dynamism" to the open world, but the devs seem most proud about the trees
Naoe and Yasuke walk in the sunset in a screenshot from Assassin's Creed Shadows
Following Assassin's Creed Shadows controversy, Baldur's Gate 3 publishing director says "every big AAA game could be better," but players shouldn't be mad "just because some dude told you to"
Assassin's Creed Shadows Wanted Status
How to remove Wanted status in Assassin's Creed Shadows
Naoe kills a target with a black and white filter over the camera highlighting the red of blood spray in Assassin's Creed Shadows, with an On The Radar orange frame
Assassin's Creed Shadows "has a little bit of Tarantino flavor", but its real secret ingredient is intrigue: "It's almost like you're watching an episode of Shogun"
God of War
20 years later, God of War's original monster art has been revealed: behold this army of stick figures slapped on a whiteboard, no clue Kratos is coming for them
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"