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The Metal Gear madness rages on
Above: Anything that makes Ken cry is cool
Above: Farts transcend political affiliation
Above: Is this a Dali piece?
Above: You can't tell but Rex is trembling like a flower
Above: Helping my friend, Andy Dufresne, build a fugitive's boat
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More about metal gear
Metal Gear Solid's former art director once said he spends "a lot of time fussing over the details of the characters' backside since that's the side the player sees most in-game"
In 1997, Hideo Kojima said the "one thing" he wanted to avoid in Metal Gear Solid was "tedious" cutscenes with characters "blabbering at each other for 4 or 5 minutes"
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