Behind the scenes: Bungie's new headquarters
Where shooters' dreams are made. 27 photos!
This is Bungie's brand new home, an ultra-sleek, ultra-modern and ultra-geeky office building filled with toys, statues, trophies, replica weapons, wearable armor… and very intimidating security guards. Few people are allowed to visit this videogame mecca. Thanks to my behind-the-scenes photo tour, however, you can consider yourself one of them. Let's head inside!
Above: Bungie's front door. Obvious much? Not when you see the final photo, and just how well-hidden this front door actually is… keep scrolling!
Above: Bungie's bike rack. I'm guessing the decorations will evolve each time Bungie releases a new game
Above: Glorious. And note the clan tag, complete with "7"
Above: These are the first props you'll encounter upon entering
Above: The front lobby and security desk. This is as far into Bungie's lair as most people will ever get
Above: And this is as far as anyone, outside of Bungie employees with Bungie keycards, ever gets. I got chased by a guard simply for snapping this photo. No wonder, too – somewhere up those stairs, the developer's mysterious next project is underway
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Above: Back in press-friendly territory, an endless hallway of Halo-plastered monitors and standees
Above: A few steps farther
Above: The extremely shiny Bungie awards cabinet. Wait, what's that note on the right?
Above: "Nipple incident"?! Whoa, why couldn't I have noticed this before I left… what a spectacular interview question that would have been!
Above: The other cabinet holds replica Halo weapons – do you recognize them all?
Above: Between the two cabinets are these two trophies. I don't know the stories behind them, but the metal fist had something to do with a "Bungie Pentathlon" while the metal plaque had something to do with the Seattle Mariners baseball team
Above: Look familiar? It's a chunk of the model battleground used in this famous Halo 3 launch commercial
Above: A different angle on the diorama. Master Chief? NOOOOOOOOOOOO!
Above: Seriously, check out the detail on this thing. Must've taken ages
Next page: Bungie's private theater, and a none-too-subtle declaration of independence from Microsoft
Xbox boss Phil Spencer says there are "no red lines" preventing Microsoft games releasing on PlayStation, but it's too early to make decisions about Halo on PS5
Halo Infinite update rewinds time for Halo 2's birthday, throwing the FPS back 20 years with a nostalgic mode that deletes sprint and adds classic maps