Best Shots review - Dark Nights: Death Metal #4 "a battle between classic heroism and edgy darkness"

(Image credit: DC)

Scott Snyder and Greg Capullo move away from a heavy metal-inspired nightmare and towards a meta-commentary on the evolving tone of DC comic books with Dark Nights Death Metal #4, an explosive second act finale that frames the entire event as a battle between classic heroism and edgy darkness.

Dark Nights: Death Metal #4 credits

Written by Scott Snyder
Art by Greg Capullo, Jonathon Glapion, and FCO Plascencia
Lettering by John Napolitano
Published by DC
'Rama Rating: 8 out of 10

As usual, Sgt. Rock kicks the issue off, helpfully recapping last month's trio of one-shots and immediately throwing us into war. Split between three dark crises, Batman, Superman, and Wonder Woman wrestle with worlds in which they've already lost. With no hope and nowhere to turn, Wonder Woman takes center stage to find a way out of the darkness. Although very much a Bat-themed series, Diana really feels like the main protagonist of Death Metal at this point. She killed the Batman Who Laughs at the climax of #1, she hatched the plan to capture Crisis Energy in #3, and here she is once again tasked with the heavy lifting – to deal with Superboy Prime.

(Image credit: DC)

It's Superboy Prime who serves as the beating heart of Death Metal #4 as a symbolic representation of hope and happiness. Capullo illustrates Prime's perfect world with two pages of silver age do-gooders, in a series of scenes that are a world away from Capullo's natural style. Snyder lays it all out in these middle pages, using Diana to argue that just because the modern DC universe is a harsher place than it was decades ago, their heroes still represent the greater good: "The challenges we face may be darker, but we're still hopeful."

Taken at face value, the plot here is standard epic event fare, but it's impossible to ignore the subtext at the forefront of Death Metal #4. Death Metal is about tone. It's about that constant battle between those who want comic books to be clean-cut, those who prefer grit, and those who strive for a happy medium between those two extremes. There's a clarity to this book's message that's been missing from Death Metal until now, and that statement of intent gives the whole saga a reason to exist in the pantheon of DC's big events.

(Image credit: DC)

Away from the meta stuff, there's a sense that this is meant to be the big story. However, Diana manages to persuade Superboy Prime to join the cause without much trouble – ultimately making his entire threat seem toothless. It all comes together a little too easily and conveniently, leading us recursively back to the true threat of the Batman Who Laughs. Make no mistake- this is all preparation for the big finale, even if last issue's Lex and Lobo cliff-hanger has for now been left entirely undisturbed.

Away from the story itself, Capullo deftly illustrates Snyder's busy script with an expert eye honed from a long career in capes. Jonathon Glapion inks carefully over Capullo's precise pencils, picking out the fine details and highlighting the various cracks, craters, and shards that decorate Death Metal's ruined worlds. Colorist FCO Plascencia bases the issue's palette on dueling tones of red and blue that reflect the core of Snyder's script. To finish, letterer Tom Napolitano gives life to Snyder's dialogue with a variety of character-personal fonts that liven up the page and hammer home the issue's important moments.

(Image credit: DC)

Dark Nights Death Metal #4 marks the moment in which Snyder and Capullo attempt to make a crater-sized mark in the DC Universe. This is the stuff of crisis, an abject change from the tongue-in-cheek rock opera that Death Metal has been masquerading as up until now. Capullo, Glapion, Plascencia, and Napolitano work together to create a kinetic and exciting visual read, while Snyder's script coalesces the Death Metal event into a firm statement on the tone of the modern DC Universe. With two main issues left, it remains to be seen if the final act will keep the bright light on or leave us to wallow in the darkness. 

Oscar Maltby

Oscar Maltby has been writing about comics since 2015. He has also written comic book scripts for the British small press and short fiction for Ahoy Comics. He resides on the South Coast of England but lives in the longbox.

Latest in Dc Comics
Batman, Superman, and Wonder Woman.
DC June 2025 solicitations: 10 must-have comics to pre-order this month
Batman and the Jason Todd Robin leap into action.
Sweet Tooth creator Jeff Lemire revisits the early days of Batman's second Robin, Jason Todd
New History of the DC Universe #1
Almost 90 years of DC history will be refined into an official timeline in New History of the DC Universe: "It's a chance to realign all of DC's sprawling continuity into one master timeline"
Sonic and the Flash racing over water
We'll finally learn if Sonic is faster than the Flash as Sega's famous hedgehog and pals team up with the Justice League in a new mash-up comic
Superman surrounded by the exploding Krypton.
Absolute Superman #5 puts a devastating new spin on the Man of Steel's origin story
Superman and the rest of the Super family at Pride.
DC Pride 2025: A revamped special issue starring Green Lantern Alan Scott, new books, and a host of variant covers
Latest in Features
Kill Team: Blood and Zeal box on a wooden surface
Kill Team: Blood and Zeal pre-orders just went live, and I wish other Warhammer games were this weird
Batman, Superman, and Wonder Woman.
DC June 2025 solicitations: 10 must-have comics to pre-order this month
Flow
Flow won big as this year's Oscars underdog against Pixar and Netflix, and it's proof of the power of storytelling over dialogue
Yasuke riding through a village looking for Knowledge in Assassin's Creed Shadows
Assassin's Creed Shadows' prologue is the most gripping in franchise history, but I'm fixated on the tiny details
Naoe blends in among lush trees in Assassin's Creed Shadows while observing Amagasaki Castle from a rooftop perch
After 18 years Assassin's Creed Shadows cracks the ultimate stealth loop with its deliciously dense castles
Naoe perched in front of a castle in Assassin's Creed Shadows
I've spent 20 hours in Assassin's Creed Shadows chasing drip and decor, and it's proving to be my biggest source of motivation in the RPG