Bethesda is trying to make all of Fallout 4 in VR, but would you play it?
Bethesda already has a small part of Fallout 4 working in VR - a little area around a Red Rockets garage you you can explore and shoot up . However director Todd Howard is promising more.
Speaking to Glixel Howard talks about the demo and says "we'll see where that heads." When asked if Bethesda is trying to VR-ify the entire game, he replied, "we definitely are." Talking of the little demo nugget they've made so far he added: "The core experience, meaning you put on the headset and you're standing in the world of Fallout and can go where you want, just that little bit is every bit as cool as you hope it would be. Once we did that, we were like, 'OK, we gotta see where this goes.'"
I've played the Fallout 4 VR demo and it is amazing - being able to look around, fight bandits and actually lift your arm to check your Pip-Boy is fantastic. Although the game currently uses a teleport style movement system that I'm not a great fan of. That said, I don't get motion sick so I understand why it's there, I just hope it's not the only option.
The question is: would you play Fallout 4 in VR?
Seen something newsworthy? Tell us!
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.
Fallout: New Vegas director Josh Sawyer knew the Fallout 3 comparisons were coming, but also knew that what made his RPG special were the things that you couldn’t find in one playthrough
Fallout: New Vegas director on the “blessing” of working on the RPG: “I never thought I’d get a chance to work on Fallout [again]”