Bit.Trip Runner review

A frustratingly addictive experience

GamesRadar+ Verdict

Pros

  • +

    The music

  • +

    The innovative

  • +

    hypnotic gameplay

  • +

    The visual style

Cons

  • -

    Infuriating difficulty

  • -

    Complete lack of checkpoints

  • -

    The eye fatigue

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Before you start up Bit.Trip Runner, grab a sticky note and jot down this very important instruction. "DO NOT FORGET TO BLINK." Take the aforementioned note, and place it somewhere visible on your television screen, because you will forget.

Bit.Trip Runner comes from WiiWare developer Gaijin games, and marks the best and most innovative game to date in their Bit.Trip series. The game inspires a strange nostalgia that you do not have specific memories for. The characters, enemies, obstacles and backgrounds are all made up of giant pixels and blocks. It's as if an Atari game was given depth and thousands of extra colors.

Runner places you in the shoes of CommanderVideo and his hurried quest to move from the left side of the screen to the right. At first glance Runner looks like a stylish platformer, and it is for the most part. The things that sets this game apart from its Mario frame of reference though, are the music and speed.

Music is an important part of Runner as all of the levels are meant to be played in rhythm with the hum-inducing chip-tune melodies. Developer Gaijin games created the music featured in all the levels, but went to popular chip-tune band Anamanaguchi for all the menu and credit music. This means anywhere you go in the game, you will encounter brilliant, memorable music that you will plant itself into your brain and invade your dreams.

As far as the actual gameplay goes, you do not control CommanderVideo's momentum, only his jumps, ducks, kicks and later in the game, his shield. CommanderVideo is in a constant full-speed sprint, and it is your job as the player to make sure that he makes it to the black and white checkered finish line at the end of each level. All the jumping, ducking, kicking and shielding that must be employed to avoid obstacles is all set to a hypnotic soundtrack. Every action in the game adds to the soundtrack. Progression becomes incredibly rewarding as you avoid more and more obstacles and collect more pickups. With the avoidance of each significant obstacle, the music becomes more layered and enthralling. Every difficult slide or precarious jump is rewarded with an adreniline boosting musical swell – and you will feel that adrenaline.

Runner will force you to sit up and lean forward with each consecutive attempt. Your eyes will strain and you will reminisce about your most intense Guitar Hero memories. The game moves fast, and the only way to progress is to perfect each level. You will die often, and you will get angry. Runner partially alleviates this frustration by instituting the fastest level restart in gaming history. There are no death animations, and no option to continue or to quit. When you hit a wall, or miss a jump, the game barely pauses as CommanderVideo gets literally flung to the beginning of the level. He restarts his suicidal sprint before you even get a chance to blink (hence the note). Even the music continues it's driving beat when you crash, pulling back some of your collected musical layers so that you can begin your journey to recollect them again. With no menu prompting you to quit, Runner quickly becomes an addicting timeleech that will cause the sun to rise before you even realize it is past your bedtime.

But this drive for level completing perfection does come at a cost. While perfecting each level creates an intense experience, it treats even the smallest mistakes as level ending disasters. There are no check points, and there are no life meters. Running into a wall, or getting hit by a flying saucer holds the same game ending repercussions as jumping a split second too early. Even Guitar Hero lets you miss a few notes. Too often will you thank Nintendo for the silicone sleeve protecting your flung Wii remote as you make the tiniest mistake right before the finish line. It is infuriating and unfair, but the quick restart will have you playing the level again before you can even ponder calling it a night.

You haven't played anything like Bit.Trip Runner, and even though you may find yourself inventing all sorts of new profanities to yell at the, "don't forget to blink," note on your television, it's unlikely that you will be able to put down the controller without trying at least one more time.

May 26, 2010

More info

Platform"Wii"
More
CATEGORIES
Latest in FPS
Counter-Strike 2 release trailer screenshot showing an old-style white desktop PC running the Counter-Strike menu atop a wooden desk
After concerns from Valve, creators of CS:GO mod that aimed to "recreate the 1.6 vibe" are now "auditing the current build" to comply with guidelines
Doom: The Dark Ages screenshot
Doom director claims The Dark Ages can be beaten without using a gun, but "the game's not necessarily built to do that"
Battlefield Bad Company 2
Battlefield dev reveals more of his Bad Company 3 script and confirms the plot would revolve around the squad getting kicked out of the military and brought back for a final suicide mission
A Titan readies for combat in an animated trailer for Apex Legends Season 19
Yet another Respawn shooter has reportedly been canceled, following the studio's Star Wars FPS and rumored Titanfall Legends game to the grave
A cropped screenshot from the pre-alpha gameplay footage shown in the 'Introducing Battlefield Labs' video.
Battlefield 6's first teaser takes me back to the days of Modern Warfare 2 lobbies and 24/7 Metro matches, proving we all crave a return to shooters' simpler times
Doom
Doom: The Dark Ages' new cutscenes exist because of fans' unlikely obsession with the series' lore: "A Doom game that doesn’t have a story is just an arcade game”
Latest in Reviews
Lenovo Legion Go S with FlyKnight gameplay on screen featuring player character holding bow and arrow with enemy ant in backdrop.
Lenovo Legion Go S Windows 11 review: “my heart aches for this mixed up handheld”
Talisman 5th Edition game components
Talisman 5th Edition review: "The characterful imperfections of the original game remain clear to see "
WWE 2K25
WWE 2K25 review: "A colossal package even if you never go anywhere near Virtual Currency"
Altered: Trial by Frost booster box and packs on a playmat
Altered: Trial by Frost review - "Satisfying enough to offer highly varied gameplay"
Three SteelSeries QcK Performance mouse pads on a wooden desk
I didn't expect to prefer a coarser mouse pad, but SteelSeries' new QcK Performance range has changed my mind
Boro and Alta sit on a bench together in Wanderstop
Wanderstop review: "Exalting the transformative power of tea"