6 board games and tabletop RPGs like The Legend of Zelda: Tears of the Kingdom

Link and allies from The Legend of Zelda: Tears of the Kingdom alongside animal adventurers from Wanderhome are alongside one another, with the GamesRadar+ cross over the top
(Image credit: Future, Nintendo, Possum Creek Games)

For those of you that have saved Hyrule but don't want to hang up their Master Sword just yet, you may be interested to know that there are many board games and tabletop RPGs like The Legend of Zelda: Tears of the Kingdom out there. You won't find an official adaptation of Link's world on shelves, but these are the next best thing.

In addition, a few of them pop up in lists of the best board games and best tabletop RPGs anyway. That means they'd still be worth checking out even if you weren't looking for board games and tabletop RPGs like The Legend of Zelda: Tears of the Kingdom.

To save you as much as possible, you'll also find the lowest available price beside each entry. These are updated by our bargain-hunting software regularly, so any discounts should come up at the top of the list.

Dungeons & Dragons Essentials Kit promo image with book, dice, and DM screen

(Image credit: Wizards of the Coast)

1. Dungeons & Dragons

It's easy to make your own version of Hyrule with this classic game

Specifications

Players: 2 - 6
Ages: 12+
Complexity: Moderate
Lasts: 2 - 4 hrs

Reasons to buy

+
Excels at traditional dungeon crawls, like classic Zelda temples
+
A wealth of classes, play-styles, and races to choose from, including ones reminiscent of Zelda lore
+
Incredibly well-supported with pre-written adventures and advice

Reasons to avoid

-
Doesn't suit all genres or stories
-
Preparing for and running games can be a lot of work

Longtime tabletop fans may roll their eyes at us including the most popular tabletop roleplayer in this list, but hang on. The OG Legend of Zelda was based on its creator's childhood wanderings in the woodland around Kyoto, and few games capture that sense of discovery better than D&D. Because it takes place in its players' imaginations, you can go literally anywhere and do almost anything. Think of it like an interactive ghost story, told around a campfire; one of you leads the narrative, but everyone else gets to decide what their character does in response. The result is unlike anything else.

Although you can easily create a Hyrule-esque world of your own using the advice found throughout Dungeons and Dragons books, there's no need to modify it for awesome dungeon-delving. As the name would suggest, this is D&D's specialty. It was born out of exploring fantasy ruins filled with monsters and loot, and there are countless pre-written missions that allow you to do exactly that. Some provide tips on how to introduce puzzles, too.

It's true that D&D doesn't always play well with certain genres (stealth-heavy experiences come to mind) and requires a lot of work from whoever's running it, but it just so happens to be an excellent fit for everything that's great about Zelda. It's incredibly well-supported too, so you won't struggle to find something that can inspire you. As an example, playable races like the Aarakocra bird-folk and deep-sea Tritons are a good analogue for the Rito and Zora respectively.

The hardcover Forgotten Ballad book against a backdrop of green leaves

(Image credit: Coolwayink)

2. Forgotten Ballad

Take on your own Divine Beasts

Specifications

Players: 2+
Ages: N/A
Complexity: Low
Lasts: 45+ mins

Reasons to buy

+
Excellent tools for making DIY dungeons
+
Truly understands the appeal of the Zelda franchise
+
Concise, focused, and bite-size

Reasons to avoid

-
Only available as a sample right now
-
Less depth than competitors

Seeing as it's openly inspired by The Legend of Zelda, this indie RPG is an excellent place to start if you want adventures beyond Tears of the Kingdom. From its use of hearts as a health system to the focus on exploring ruins guarded by monsters that can be defeated using relics found inside, it's the closest you'll get to Hyrule without booting up your Switch.

What's more, these monsters (AKA 'Guardians' with randomly- generated attributes you roll for) affect the environment around them just like in the most recent Zelda game. For example, Forgotten Ballad's preview features a scenario with the spirit guardian 'Pho Iva' causing a ceaseless rain for two weeks. Players must descend into the Moon Shrine to free it from a nameless Enemy's influence. Frankly, I'm not sure how you can get any more Tears of the Kingdom than that.

Just remember, this is currently being crowdfunded so isn't available in its full form yet. Until it is, you'll have to make do with the free PDF version on creator coolwayink's Itch.io site (though there's still enough to get through at least a couple of sessions). Happy to wait? You can pre-order it from publisher Bloat Games.

Clank! Catacombs box and tokens on a table

(Image credit: Future / Matt Thrower)

3. Clank! Catacombs

There's always a new dungeon to conquer here

Specifications

Players: 2 - 6
Ages: 13+
Complexity: Moderate
Lasts: 45+ mins

Reasons to buy

+
Keeps the deck-building fun of the original Clank! with lots of great additions
+
Variety in cards, tiles, and treasures ensure that every game is different
+
Full of risk versus reward decisions to crank up excitement

Reasons to avoid

-
Fiddly to set up for such a short game
-
Can be chaotic rather than tactical

If The Legend of Zelda is all about Shrines and dungeon-delving for you, this sequel to the original Clank! board game should be on your radar. It challenges you to explore forbidding - and randomly-generated - ruins in search of treasure, so captures that sense of descending into the unknown perfectly.

Rather than using a classic board, Catacombs has you laying down tiles to create the dungeon as you go (much like Betrayal at House on the Hill, which is one of the top board games for adults if you ask us). That means it's different every time you decide to go on an adventure, so you never know exactly what's waiting in the depths. As we said in our Clank! Catacombs review, "when you step off the edge of one tile, there’s a delicious moment of terror." Throw in numerous monsters - ranging from skeletal dragons to ghosts - and you have a quest with all the trappings of classic Zelda.

Plus, its deck-building system is excellent. Curating your card collection feels both strategic and rewarding, leaving us with an adventure game that occupies the sweet spot between tactics and old-fashioned fun.

Bardsung miniatures face off against one another on a wooden table

(Image credit: Steamforged Games)

4. Bardsung

Colorful dungeon-crawling

Specifications

Players: 2+
Ages: 12+
Complexity: Moderate
Lasts: 60 mins

Reasons to buy

+
Has similar mechanics to D&D, so is easy to get into
+
Features big-name writers for some of its quests 
+
A more colorful, optimistic vibe

Reasons to avoid

-
Relatively expensive compared to other games on this list
-
Absolutely massive, so is hard to store

Want to blend dungeon-crawling with the whimsical species populating Hyrule in Tears of the Kingdom? Bardsung is just right. Putting you in control of a party ranging from tortoise druids to crow rogues, its creativity sparkles from the off. Yes, you're still tackling monster-infested ruins as per cooperative board games like Gloomhaven. But the tone feels lighter. More optimistic, somehow. In fact, it isn't hard to imagine these characters wandering across the plains of Hyrule.

That's not to say it doesn't have depth, though. Much like Zelda, you'll be steadily improving your stats and finding ever-better gear as you make your way through a story featuring adventures penned by guest writers like Rhianna Pratchett (of Tomb Raider, Overlord, and Mirror's Edge fame) or Ian Livingstone (who helped launch Warhammer and penned many Fighting Fantasy books).

Because it uses a system very similar to D&D, players of that game should feel right at home too. Bardsung relies on a lot of the same language and mechanics, so hopping from one to the other shouldn't be difficult - if you've ever played a tabletop RPG, it'll feel intuitive.

Wanderhome hardcover book on a curtained background

(Image credit: Possum Creek Games)

5. Wanderhome

A heartwarming adventure

Specifications

Players: 2+
Ages: N/A
Complexity: Low
Lasts: 60 mins

Reasons to buy

+
Utterly gorgeous artwork, both inside and out
+
Focus on empathy and kindness over combat is truly heartwarming
+
Emphasises exploration, both of landscapes and culture

Reasons to avoid

-
A little harder to find
-
No combat, so murder hobos need not apply

While this system is less about swords and sorcery, it leans hard into an aspect the more recent Zelda games excel at - exploration. As noted by developer Possum Creek Games, it's a pastoral experience "filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine." If that doesn't sound like the Hyrule in Breath of the Wild, we don't know what does.

Crucially, it's cute as a button. You'll play as animal folk traveling the world of Hæth from village to village, as depicted by gorgeous artwork scattered throughout the book. And seeing as it takes place in a post-war setting that's doing its best to recover from the scars of conflict, it's ideal if you've ever wondered what Hyrule looks like after you've saved it.

In a heartwarming twist, it places greater stock in empathy than your sword arm as well. Kindness and helping others is what this game is really about, tapping into that sense of compassion Zelda has always strived toward.

Fantasy warriors stand on a lush green field in the cover artwork from Break!!

(Image credit: Grey Wizard)

6. Break!!

If you're a fan of old-school Zelda, this is one to watch

Specifications

Players: 2+
Ages: 12+
Complexity: Moderate
Lasts: 60 mins

Reasons to buy

+
Incredible art-style based on everything from classic Zelda to Studio Ghibli
+
Unique class types that are familiar, but break new ground
+
Feels like an SNES instruction booklet

Reasons to avoid

-
It's not out yet, though you can see a preview booklet
-
Influenced by many franchises beyond Zelda, so mileage will vary

This tabletop RPG was built out of love for franchises like Zelda and Final Fantasy, so it's the perfect fit if you've finished Tears of the Kingdom and want to keep those feelings of adventure going for a little bit longer. In fact, flipping through its pages is enough to transport older players back to the days of SNES or N64 instruction booklets that were crammed with lore.

While the Ghibli-style visuals are set-dressing (like all pen-and-paper roleplaying games, Break!! takes place in your mind's eye), the monsters look and feel as if they've been pulled straight from Zelda. Whether it's pig-like warbeasts, colossal creatures that tower over the battlefield, or robots that are very similar to Breath of the Wild's Guardians, we're in endearingly familiar territory.

However, just bear in mind that Break!! isn't officially out yet beyond a digital preview. The PDF version is due to land sometime in June, so you may have to wait a hot minute for it to arrive. Until then, you can check out our conversation with the book's creators.


Want more recommendations? Don't miss these board games and tabletop RPGs like Diablo 4. You can also find cool new additions to your collection with these board games for 2 players and essential Star Wars board games.

CATEGORIES
Benjamin Abbott
Tabletop & Merch Editor

I've been writing about games in one form or another since 2012, and now manage GamesRadar+'s tabletop gaming and toy coverage. You'll find my grubby paws on everything from board game reviews to the latest Lego news.

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