Brothers in Arms: Hell's Highway review

Has this WW2 shooter run out of gas?

GamesRadar+ Verdict

Pros

  • +

    The new bazooka squad

  • +

    Pretty as a picture... in places

  • +

    More emotion than the opera

Cons

  • -

    Dumb squad AI

  • -

    Really

  • -

    really dumb squad AI

  • -

    Lack of fresh ideas

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

After an E3 showing two years ago that almost stole the show, we’ve waited… and waited… and waited for Brothers in Arms 3 to finally emerge from behind cover. So, with the final mission completed, is it worth another foray into the killing fields of WW2? Put simply: just about. It shines when the screen is rammed with tens of dying soldiers and you’re demonstrating your war qualities with all manner of flanking and suppressing techniques. But for all the trumpeting about destructible environments, new cover mechanics and advanced AI, Hell’s Highway – disappointingly – feels very much like a BiA 1.5.

Every so often Baker will be temporarily forced to go it alone – and it’s here where the rather stale shooting engine is highlighted. Even worse, for every progression, there’s seemingly a regression. We love the new bazooka crew; their ability to obliterate sniper nests or make short work of any Nazis behind cover never fails to make us whoop with glee. But why has Baker’s tank detachment not only been retired, but – even worse – now been reduced to awful, painfully basic stand-alone shoot-’em-up missions? It’s a terrible design decision.

Similarly, the choice to ramp up the gore to Soldier of Fortune-rivalling levels is mystifying. While we’ll admit to a sly chortle as an unfortunate Nazi is torn in two – intestines looping out, forearm detaching from elbow and head exploding to mush – it sits massively uncomfortably with the otherwise wonderfully told, pathos-packed story of humanity and friendship during WW2. Grandpa wouldn’t be pleased. Hell’s Highway still offers something unique in the pantheon of identikit first-person shooters, and fans of the series will welcome it with open arms. Us? We’re fans, but just a bit disappointed all those delays didn’t result in something truly revolutionary.

Sep 24, 2008

More info

GenreShooter
DescriptionThis gritty, squad-based WWII shooter is still well made and gory as all get out, but it really doesn't stray from the formula of other games in the series, or WWII games in general.
Franchise nameBrothers in Arms
UK franchise nameBrothers In Arms
Platform"PS3","Xbox 360","PC"
US censor rating"Mature","Mature","Mature"
UK censor rating"Rating Pending","Rating Pending","Rating Pending"
Alternative names"BiA"
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
Latest in Action
Yasuke and Naoe ready to fight on the Assassin's Creed Shadows On The Radar thumbnail
On The Radar: Assassin's Creed Shadows coverage hub
Assassin's Creed Shadows Naoe assassinating target with Tanto skill
Assassin's Creed Shadows' first title update is a hotfix with three lines of patch notes and a download size up to 9GB
Assassin's Creed Shadows Nishinomiya Shrine
All Nishinomiya Shrine locations in Assassin's Creed Shadows
Assassin's Creed Shadows riddles Naoe answers
All Assassin's Creed Shadows riddle answers for NPC encounters
GTA 6 trailer screenshots showing lucia in an interview room
"GTA 6 is basically a huge meteor, and we will just stay clear of the blast zone": Publishers are in a frenzy over when to release their games to avoid Rockstar
Assassin's Creed Shadows
Assassin's Creed Shadows has been the series' best launch since Valhalla, but that was "a perfect storm we may never see again," says Ubisoft
Latest in Reviews
Zombicide box featuring stylized art of survivors fighting zombies
Zombicide 2nd Edition review: "Like a zombie flick brought to tabletop"
Razer Handheld Dock with Steam Deck sitting on cradle, pink and yellow RGB lighting on, and Alienware monitor in background with Tomb Raider Trilogy gameplay on screen.
Razer Handheld Dock review: “Your Steam Deck will ride shiny and Chroma"
Photographs of the Agricola board game in play
Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Photos taken by writer Rosalie Newcombe of the Shure MV7i microphone, within a pink and white themed room.
Shure MV7i review - convenience and excellence rolled into one superb sounding package
Key art for Atomfall showing a character in the English countryside looking at a nuclear plant some distance away
Atomfall review: "This isn't British Fallout – it's something much better than that"
Razer BlackWidow V4 Pro 75% gaming keyboard with purple RGB lighting on a desk setup
Razer BlackWidow V4 Pro 75% review: "a niche luxury"