Call of Duty: Black Ops Cold War shows stunning ray tracing in PS5 and Xbox Series X comparison
120Hz mode is also impressive on both platforms
Digital Foundry has put the PS5 and Xbox Series X versions of Call of Duty: Black Ops Cold War under the microscope, analyzing ray tracing, 120Hz modes, and more.
You can check out the full video from Digital Foundry just below, in which the ray tracing feature for Black Ops Cold War is firstly put to the test. While reflections might immediately spring to mind, Black Ops Cold War instead uses ray tracing for shadows, and the PS5 and Xbox Series X shadow versions look really impressive.
The verdict for the 120Hz mode is equally impressive. Whether you're playing Black Ops Cold War on the PS5 or Xbox Series X, you're going to have a "really good time" with the enhanced refresh rates, according to Digital Foundry.
The Digital Foundry video also spends some time parsing the Xbox Series S version of Black Ops Cold War. While this version of the game doesn't have the 120Hz mode or ray tracing features of the more expensive consoles, it's certainly a step up from the game compared to the PS4 and Xbox One versions.
Outside of detailed technical analysis and performance, you can see what we made of the new Call of Duty in our Black Ops Cold War campaign review, and our Black Ops Cold War multiplayer review. There's a lot to like with this year's Call of Duty, even if the multiplayer is a slightly back-to-basics affair.
If you're still ploughing through the latest entry in the Call of Duty franchise and need a hand completing challenges in any of the game's modes, head over to our Black Ops Cold War Dark Ops challenges guide for more.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.