Call of Duty: Modern Warfare season 3 introduces Warzone Quads, Gun Game, and more
Call of Duty: Modern Warfare season 3 is live now: Here's what it contains
Call of Duty: Modern Warfare season 3 has gone live across PC, PS4, and Xbox One today, brining a suite of new content to the game's multiplayer and its free to play battle royale mode, Call of Duty: Warzone.
Activision has outlined the contents of the update in a lengthy new blog post detailing developer Infinity Ward's roadmap for the next few months of its first-person shooter, but here are the main highlights you ought to know about.
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First off, Quads has finally landed in Warzone's Battle Royale and Plunder modes, allowing teams of four players to squad up together and fight to be the last group standing in Verdansk.
Infinity Ward has also promised a "continuous overhaul" to Warzone's pool of ground loot to keep strategies fresh for regular players, while teasing new modes like "‘Scopes and Scatter Guns", alongside more surprises on the way.
As for multiplayer, Modern Warfare season 3 adds three new 6v6 maps to Call of Duty's traditional PvP (Talsik Backlot, Hovec Sawmill, and Aniyah Incursion) alongside two additional weapons available to unlock in player's arsenal - semi-auto pistol the Renetti, and a lightweight carbine called the SKS.
Finally, a new operator has also arrived to Modern Warfare season 3 in the form of Alex, who players of the game's main campaign will likely be familiar with. It turns out that this solider didn't die as the story suggested, and is back in action as part of the Coalition’s deep Operator pool, ready to be unlocked.
You can read more about season 3's additions in the Call of Duty: Modern Warfare patch notes and Call of Duty: Warzone patch notes respectively, but there's plenty to enjoy in this latest update to the online shooter, which continues to get better with every new season.
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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.